Ville Pulkki, Matti Karjalainen — Communication Acoustics- An Introduction to Speech, Audio and Psychoacoustics
1060 published claims from this book.
- A 10-15 percent bandwidth window serves spectral analysis for audio tech
- A 30-40 ms delay separates fusion from echo in the precedence effect
- A competing tone at another frequency suppresses a cochlea channel’s response
- A complete mathematical model of the entire auditory system will never exist
- A concert hall has 24 billion acoustic degrees of freedom
- A concert hall’s acoustic field has billions of vibrational degrees of freedom.
- A dedicated cone-of-confusion coordinate system describes hard-to-discriminate sound directions.
- A full speech communication chain spans brain, vocal organs, channel, and hearing.
- A good microphone needs flat response from 20 Hz to 20 kHz.
- A guitar body’s effect can be simulated by convolution with its measured impulse response
- A healthy cochlea emits new frequencies when stimulated by two tones
- A holistic mathematical theory of the full auditory system is unattainable
- A human listener is needed to connect objective sound pressure with perceived loudness
- A kettledrum’s tone is perceived with a missing fundamental
- A mass on a spring forms the simplest vibrating system
- A microphone’s sensing principle determines whether its pickup pattern is omnidirectional, dipolar, or cardioid
- A plus or minus 5 dB loudspeaker deviation goes unnoticed without a direct reference
- A set of harmonically related partials shifted together still changes perceived pitch.
- A single amplitude envelope cannot capture how separate spectral parts evolve
- A single amplitude envelope misses that harmonics decay and modulate at different rates
- A single auditory nerve fibre’s firing is unpredictable and noisy
- A single feedback process yields complementary onset-emphasis and loudness-integration outputs.
- A single note can sound rough only below roughly 100 Hz fundamental
- A sound signal is the registered time-varying vibration of a medium
- A sound’s onset transients largely determine instrument identity
- A stationary tone’s frequency alone can shift perceived elevation in the median plane.
- A system’s output depends on its remembered history
- A temporary threshold shift signals elevated risk of permanent hearing loss
- A unified source-filter model describes human and synthetic voice alike
- A vibrating string has infinitely many resonant frequencies
- A-weighted decibels are a rough practical approximation of perceived loudness
- A-weighted sound level approximates perceived loudness only crudely, yet remains the noise-measurement standard.
- Above a critical frequency, room acoustics become statistically tractable as diffuse fields.
- Absolute pitch is roughly ten times more precise than trained relative pitch.
- Abstracting away details and concretizing them frame scientific research as one cycle
- Accuracy and function-shape information trade off against speed in threshold measurement
- Acoustic engineering mostly needs cochlear knowledge, but spatial audio relies on SOC function
- Acoustic engineering techniques should be built from perceptual mechanisms, not physics alone.
- Acoustic engineering usually needs only cochlear models, not higher nuclei
- Acoustic reflections arise at any change in tube cross-sectional area
- Acoustics, perception, and signal processing underpin sound-technology R&D
- Adaptation, temporal integration, and post-masking can be simulated by one combined feedback element.
- Adaptation, temporal integration, and post-masking can be simulated in a single auditory element.
- Adaptive filtering changes filter coefficients over time in response to signals.
- Adaptive filters cancel hearing aid whistling caused by earphone-microphone feedback
- Adaptive filters enable prediction, noise cancellation, and echo removal
- Adaptive staircase procedures converge to thresholds by adjusting signal level per answer
- Adaptive staircase procedures trade efficiency and bias avoidance against convergence risk
- Adaptive threshold methods trade fast converging results against convergence risk
- Adjacent cochlear nucleus axons fire at matched phase despite differing absolute start times
- Adjacent-band aliasing cancels by opposite phase when bands are unmodified
- Adjustment steps sized near the JND prevent subjects overestimating imperceptible changes
- Adult cochlear implant success depends on prior experience with sound
- Aerophone design tunes resonance modes so the instrument becomes musically usable
- Aesthetic sound-quality reactions depend strongly on sociocultural background
- Air absorption and room acoustics can be modeled as low-pass and arbitrary filters
- Aliasing creates signal components that never existed in the original
- Aligned harmonic phases make sounds sharper and buzzy
- All sound quality judgments derive from properties of the human auditory system.
- All vowel distinctions reduce to tongue position, openness, and lip rounding
- All-pass filter colorlessness only holds when delay is under the ear’s integration time
- AM tones change perceived frequency spread, giving extra detection cues that noise lacks.
- Ambiguous notes are assigned to one competing stream, altering perceived rhythm.
- Amplitude modulation of noise creates pitch with a flat spectrum
- Amplitude panning creates auditory objects with no real physical source
- Amplitude panning produces equivalent spatial perception across headphones and loudspeakers.
- Amplitude-modulated loudness directly increases perceived fluctuation strength
- Amplitude-modulated tones gain an extra detection cue that noise and FM tones lack
- Amplitude-modulated white noise sounds pitched at the modulation rate.
- Amplitude-modulation detection becomes easier once modulation spreads the spectrum beyond one critical band
- Amplitude-modulation detection improves with tone level but is level-independent for noise.
- An open car window creates a living Helmholtz resonator with strong low-frequency pressure fluctuations
- Analogue, discrete-time, and digital signals form a processing chain.
- Analysis of variance tests whether any independent variable affects a dependent variable.
- Anechoic chambers misrepresent how loudspeakers sound in normal rooms
- Annoyance and disturbance are distinct components of perceived noise quality
- Annoyance and disturbance refer to distinct degrees of noise harm
- ANOVA tests whether independent variables affect listening-test outcomes
- Anti-phase signals vs diotic noise yield 18 dB binaural detection advantage around 200-300 Hz
- Any band-limited linear time-invariant system can be implemented as a digital filter
- Any continuous signal decomposes into sinusoidal partials and convolution simplifies in frequency domain
- Any discontinuity in a medium reflects an incident wavefront
- Any phone of a language can be synthesized with 4-5 parallel formant filters
- Any sound can function as noise depending on the listener
- Any vibration decomposes into weighted sums of a system’s modal oscillations
- Any wave can be decomposed into two counter-travelling component waves.
- Arbitrary-sound roughness is estimable by summing per-critical-band contributions
- Articulation scores require logarithmic modification to attain additivity
- Articulation shapes the voice by filtering glottal sound through the vocal tract
- Articulatory synthesis models speech dynamics but is too complex for practical synthesizers
- Ascending and descending stimulus runs are averaged to derive perceptual thresholds
- Assessors can use their own vocabulary instead of agreeing on descriptors
- Audio analysis bands can follow perceptual scales while processing stays on full-resolution QMF bands.
- Audio and speech technology design should be grounded in perceptual mechanisms
- Audio codec testing requires methods that reveal unknown perceptual attributes
- Audio coders prefer critically sampled filter banks for minimal data transmission.
- Audio content is defined by meaning to a listener, not technical properties
- Audio decorrelation creates perceptually transparent extra independent channels from few signals
- Audio engineering is the production of meaningful sound signals across media.
- Audio production divides into recording, mixing, mastering, and live sound stages
- Audio quality improvements mask video defects, but video quality does not mask audio defects.
- Audio watermarking embeds inaudible, copy-surviving data into signals
- Auditory adaptation acts like high-pass filtering that emphasizes stimulus onsets.
- Auditory bands from the same source are summed to compute total loudness
- Auditory cortex adaptation decreases response to frequent sounds, shaping perception
- Auditory cortex specifically attenuates responses to frequently repeated sounds
- Auditory displays deliver computer information to humans through sonification and earcons
- Auditory distance is underestimated beyond 3 m and overestimated within 1 m
- Auditory distance localization error varies dramatically across studies.
- Auditory elevation calibration requires visual confirmation of sound sources
- Auditory experimentation resembles measuring an unreliable device against an unpredictable system
- Auditory loudness doubles with every 10 dB increase in sinusoid level
- Auditory masking spread can be modelled by convolving with a spreading function
- Auditory modelling accuracy trades off sharply against computational cost
- Auditory models link acoustic stimulus features to perceived attributes computationally.
- Auditory models that extract distance cues from ear signals remain an open research direction
- Auditory nerve adaptation operates like automatic gain control.
- Auditory nerve firing is stochastic, requiring many fibres pooled.
- Auditory nerve phase locking degrades above 1500 Hz and is weak above 4 kHz
- Auditory nerve responses can be experimentally recorded by microelectrodes.
- Auditory perception acts as an unreliable measurement device on a nonlinear system
- Auditory perception must be studied indirectly through measurable external reactions.
- Auditory perception runs parallel bottom-up and top-down processes
- Auditory scene analysis organizes sound events into perceptual streams
- Auditory spatial information alone allows orientation in one’s surroundings.
- Auditory spatial perception emerges from weighted combination of localization cues
- Auditory spectra smooth harmonic detail while preserving formant structure
- Auditory spectrum computation begins with FFT then emulates hearing sensitivity via filtering and weighting.
- Auditory-model quality metrics fail on acoustically captured signals
- Auditory-tactile systems improve music reproduction quality and enable tactile feedback.
- Authentic sound reproduction is judged by perceptual identity, not signal fidelity
- Autocorrelation is the dominant method for linear prediction analysis
- Autocorrelation models explain pitch and can separate concurrent vowel sounds differing in fundamental frequency
- Autocorrelation reveals a signal’s fundamental periodicity through periodic peaks.
- Automatic gain control compresses sound to fit impaired hearing’s reduced dynamic range.
- Average speaking fundamental frequency is 120 Hz for men and 200 Hz for women
- Backward masking is a weak and unreliable effect appearing mainly in novice listeners.
- Bandwidth extension and error concealment are speech-enhancement techniques for missing or narrow data.
- Basilar membrane models range from transmission-line equivalent circuits to finite element methods
- Beamforming combines multiple microphone signals into directive beams
- Békésy audiometry derives hearing thresholds from button-press tracking of a swept tone
- Bending stiffness makes bar vibrations dispersive and inharmonic.
- Best auditory frequency resolution is about one-sixth octave at moderate levels
- Beyond intelligibility, telephony must preserve speaker recognizability
- Beyond the reverberation distance, loudness stays constant while reverberance increases.
- Binaural auditory models cannot yet explain human perception of complex spatial audio
- Binaural hearing aid processing preserves spatial cues that monaural processing distorts
- Binaural hearing yields up to 18 dB detection advantage for low-frequency signals
- Binaural intelligibility level difference measures speech unmasking benefit
- Binaural listening gives 0 to 8 dB advantage in multi-talker conditions
- Binaural listening yields a 5-7 dB intelligibility advantage over monaural
- Binaural listening yields only 5–7 dB advantage over monaural spatially-separated sources
- Binaural models differ on whether the brain uses narrow or wide directional receptive fields
- Binaural recordings capture natural direction cues only when ears match the listener
- Binaural unmasking can be modelled as equalizing then subtracting two ear signals
- Blind source separation becomes very difficult when sources exceed microphones
- Blind-test design and task wording eliminate bias in hearing studies
- Bone conduction through the skull shapes how one hears one’s own voice
- Bone-anchored hearing aids bypass outer and middle ear entirely
- Bottom-up neuron-by-neuron auditory modelling is computationally and knowledge-wise infeasible.
- Bowed string motion is a stick-slip effect producing a sawtooth wave
- Bowed strings alternate between stick and slip motion
- Brief silences are perceptually longer than their physical duration.
- Brief unprotected noise exposure during otherwise protected periods raises hearing loss risk
- Broad-spectrum sounds read as louder because auditory bands integrate across the basilar membrane
- Careful listening tests validly reveal how acoustic attributes become auditory attributes.
- Carrier and envelope time shifts produce lateralization over complementary frequency ranges
- Cars can synthetically reproduce engine sound through the audio system.
- CASA aims to extract all perceivable information from ear canal signals.
- Cascade AGC loops compress steady signals logarithmically while amplifying onsets.
- Cascaded audio compressors in broadcast chains degrade sound quality cumulatively
- Causality forces real systems to lack knowledge of future input
- Chance-level guessing forces threshold criteria above 50% to reduce false positives
- Changing a tone’s frequency alone can make listeners perceive motion without source movement
- Cinema 5.1 surround sound originated in 1976 and reached homes in the late 1990s.
- Cinema has historically pioneered new audio reproduction formats before home use.
- Clean auditory sensation emerges only from pooling many noisy nerve fibres
- Close-miked mono reproduction stays clear because the room barely affects the signal
- Closed headphones gain isolation but become sensitive to leakage effects.
- Cochlear hydrodynamics can be simulated by analog electrical equivalent circuits
- Cochlear implants bypass the conductive auditory path to stimulate nerve fibers directly
- Cochlear liquid mass determines where each frequency penetrates the basilar membrane.
- Cochlear modelling faces a tradeoff between spatial accuracy and computational cost
- Cochlear outer hair cells enable speech amid noise and reverberation
- Cochlear pitch mapping exploits the mass of vibrating liquid varying with route length
- Cognitive context determines whether a sound feature is good or bad
- Coherent amplitude modulation across frequency bands may drive auditory source grouping.
- Coherent sound addition yields double the amplitude gain of incoherent addition
- Coherent sounds interfere by amplitude while incoherent sounds sum by power.
- Coincidence detection models were extended to also encode ILD sensitivity
- Comb-filtering undulations from room reflections move to bass and become inaudible
- Combining compression with a limiter reduces distortion better than a limiter alone.
- Combining DRNL paths produces a double impulse that loses temporal fine structure
- Commercial recordings aim for plausibility, not authentic reproduction
- Commercial telephone bandwidth standards derive from interwar human listening tests
- Communication acoustics joins basic research and engineering toward shared goals
- Comparative MOS ratings allow a test sound to score above the reference.
- Comparing bone- and air-conduction thresholds distinguishes conductive from sensorineural hearing loss
- Complex QMF resolution must be supplemented to match auditory frequency selectivity
- Complex real-world maskers are less effective than simple energetic ones predict
- Compressible air in a volume forms a mechanical spring for resonance
- Compression, limiting, and expansion attenuate or boost audio differently by amplitude.
- Compressors, limiters, and expanders each apply different gain rules to signal level.
- Computational auditory modelling began only in the 1960s
- Computational auditory models serve knowledge, audio-quality measurement, and diagnostics
- Computational modelling is erasing the boundary between theory and experiment
- Computational modelling is merging experimentation and theory into one method
- Computational models can synthesize natural ambient sounds like footsteps and thunder
- Computational models extract quantitative metrics for the ear’s perceptual dimensions
- Computational simulation can generate testable hypotheses about auditory physiology
- Computational simulation is the best method to model the auditory system’s function
- Computed room impulse responses often sound unnatural in the late reverberant tail
- Computer simulation dramatically expanded modeling’s power over physical models
- Computer-displayed continuous-looking curves are actually stored sample sequences
- Computerized speech handling required simplified phonetic notations tailored per language
- Concert hall acoustics shape the music composed for them
- Concert hall quality is codified into standardized subjective attribute vocabularies
- Condenser microphones dominate modern audio because they convert sound to electrical signals efficiently.
- Conductive and cochlear losses produce different loudness growth patterns
- Cone of confusion makes time and level cues ambiguous for elevation
- Consensus vocabulary methods have a panel jointly build shared sensory descriptors
- Consensus-based sensory panels risk leader bias but training can counter it
- Consonant classes are produced by distinct vocal tract closure configurations
- Consonants are less intense and more context-dependent than vowels.
- Consonants differ from vowels in intensity, context-dependence, and articulation constriction
- Constant stimuli remains gold standard but is too slow for routine use
- Constant-stims method maps full psychophysical functions rather than single thresholds
- Consumer devices are engineered to sound masculine and powerful, not merely quiet.
- Consumers historically equated vacuum cleaner loudness with power.
- Context-dependent compensation shapes sound perception much as with color vision
- Continuous-excitation instruments exhibit slow attacks and steady sustain levels
- Continuous-excitation instruments like flutes attack slowly while impulse-excited ones do not
- Converting continuous sound to digital requires time sampling then numeric quantization
- Convolution mathematically links LTI system inputs to outputs.
- Count-comparison and coincidence-detection models imply different brain receptive-field architectures for direction coding.
- Coupled masses vibrate either along or perpendicular to spring direction
- Coupled oscillators produce complex resonances shared by instruments, voices, and rooms
- Cross-correlation sidelobes near 1 kHz stem from interaural phase ambiguities
- Crosstalk-cancelled playback yields externalized sound only in the frontal hemisphere
- Cubic difference tones reveal nonlinear cochlear mechanics even at low sound levels
- Data-based speech synthesis splits into sample-reassembly and parameter-model approaches.
- Deaf, hard-of-hearing, and deafened denote distinct functional categories
- Decorrelation enables creating independent channels while preserving perceptual quality.
- Decorrelators degrade audio quality on transient-rich signals like applause.
- Delayed identical sounds fuse into one source until a 30-40 ms echo threshold
- Delayed identical sounds merge spatially until delays exceed 30-40 ms
- Descriptive sensory analysis maps perceived sound differences onto an N-dimensional attribute space
- DFT-based psychoacoustic models derive an auditory excitation spectrum on the ERB scale
- Different auditory features require different subsets of model elements and time constants.
- Different hearing tasks exploit different model time constants.
- Different musical genres are defined by how much they use dissonant chords
- Digital audio coding made perceptual modeling central to audio engineering
- Digital audio growth made understanding human audition essential
- Digital audio’s rise made auditory perception knowledge essential to engineers
- Digital signal processing is inherently band-limited by reconstruction filters
- DirAC divides captured sound into diffuse and non-diffuse streams
- DirAC reproduction quality depends on one dominant source per frequency band
- Directional coincident microphones suppress room reverberation, killing sense of space
- Directional hearing resolution is worst near 1.7 kHz where head size equals one wavelength
- Directional hearing rests on interaural time and intensity differences.
- Directional hearing-aid microphones improve speech-in-noise SNR by over 7 dB.
- Dispersive waves in stiff bars produce inharmonic modal frequencies
- DIY in-ear binaural recording yields convincing spatial reproduction
- Doppler shift in VR is modeled by dynamically adjusting sample rate or propagation delay
- Doubling perceived pitch of a 2-kHz tone requires about a 15-kHz frequency jump
- Doubling sound level from 30 to 90 dB only doubles perceived sharpness
- Downsampled filter banks enable efficient DSP implementations like FFT for DFT.
- DRNL filter outputs smear temporal fine structure into double impulses
- Dynamic auditory cues can override even strong conflicting visual evidence
- Dynamic binaural head-movement cues override conflicting visual evidence of source location
- Dynamic head tracking restores externalized sound localization in binaural reproduction.
- Each added quantization bit yields 6dB SNR improvement
- Each inner hair cell responds best to one frequency plus a widening critical band
- Each new cochlear structure discovered was cast as the resonant sound receiver
- Each person’s directional hearing is calibrated to their own ear shape
- Each person’s unique pinna and head shape undermines binaural recordings for other listeners
- Each STFT sample represents a circularly continuous tone
- Ear offset from the head’s center makes arrival time shift with source azimuth
- Eardrum and middle ear status can be measured objectively via acoustic impedance
- Echo delay magnitude in telecommunication maps to distinct perceptual degradations.
- Echo delay thresholds produce distinct perceptual and speaking effects
- Echoes and reverberation convey room geometry and surface properties to listeners
- Echolocating bats build image-like environmental representations from reflected chirps
- Electret microphones trap charge in material so no external voltage is needed
- Electrostatic transduction, the condenser microphone’s inverse, delivers the highest headphone and speaker quality.
- Element-based acoustics methods grow computationally costly at higher frequencies
- Enclosures prevent acoustic short-circuiting that silences low frequencies
- Engineering perspectives increasingly serve computational modelling of auditory perception.
- Entering a car generates designed auditory-tactile impressions of finishing quality
- EQ cannot fix directivity problems that a better loudspeaker requires
- Equalization-cancellation subtracts masker signals to reveal hidden targets
- Equalizers invert measured system impulse responses to flatten magnitude response
- Equalizing a loudspeaker response can worsen off-axis sound quality.
- EQUEST injects temporal masking knowledge into echo annoyance estimation
- Estimated ITDs match theoretical values especially at low frequencies
- Even ideal equalization degrades off-axis response and can amplify distortion and noise
- Even moderate 70 dB sound causes temporary hearing threshold shift with hours of exposure
- Every sounding product is continuously evaluated for sound quality
- Evolution produced language and engineering, but machines still lag in pattern recognition
- Evolution shaped localization to favor broadband transient sounds like movement
- Exaggerated interaural level differences signal that a sound source is near
- Excess noise damages cochlear hair cells through several distinct mechanisms
- Excitation in an elastic medium generates waves from the source
- Excitation spread across frequency bands is modelled as convolution with a level-dependent spreading function.
- Fast amplitude modulations within a critical band produce roughness perception
- Feedback (IIR) filters can become unstable, while feedforward (FIR) filters cannot
- FFT block convolution trades speed for double-block latency in reverbs
- Filter bank models outperform DFT in mimicking auditory temporal resolution
- Filter banks drive equalization, audio coding, and spatial reproduction
- First-order Ambisonics reproduction is restricted to three loudspeakers
- Fixed-width filter bands mismatch hearing’s finer low-frequency resolution
- Flat-gain amplification fails for frequency-dependent hearing losses
- Fluctuation strength is standardized against a 4 Hz amplitude-modulated reference tone
- FM synthesis generates harmonic spectra when the modulating frequency equals the carrier frequency
- fMRI identifies active brain regions well but is noisy and time-slow for auditory study.
- fMRI measures slow metabolic changes and is noisy, complicating auditory research
- Forced-choice guessing floors push threshold criterion above 50 percent detection
- Formant tracking to harmonics boosts loudness, not intelligibility, in soprano singing
- Formants are tract resonances conveying speech information
- Forward masking decays within roughly 200 ms after sound offset
- Forward masking persists up to 200 ms after the masker ends
- Forward masking suppresses sounds for 150-200 ms after masker offset even at high levels.
- Free sorting adds post-hoc verbal labels that enable interpreting perceptual dimensions.
- Free sorting lets subjects define their own perceptual similarity criteria
- Frequency discrimination is finest around 0.3% near 500 Hz.
- Frequency JND is best around 500 Hz at about 0.3 percent
- Frequency masking is modelled as convolution with a spreading function
- Frequency modulation detection depends on both carrier and modulation frequency.
- Frequency spread in the cochlea is asymmetric with steeper low-frequency slopes
- Frequency-domain analysis mirrors how the human ear processes sound
- Frequency-domain differences track perceived distortion better than time-domain ones
- Frequency-domain processing enables efficient audio coding for monophonic and multichannel signals
- Frequency-specific hearing loss drives multi-band hearing aid processing
- Fretted instruments set pitch by vibrating string length
- Functional and physiological modeling approaches divide along intended use.
- Gain ratios alone cause loudness shifts; sum-of-squares normalization prevents them
- Game-like testing yields less biased hearing-aid results in children than formal tasks.
- Gammatone filter banks model human auditory filtering using measured nerve responses
- Gammatone filters fail on level-dependence and fast-onset sounds
- Generalized procrustes analysis aligns different subjects’ attribute ratings into common dimensions.
- Gestalt grouping principles apply to hearing as well as vision
- Glottal closing generates most vocal-tract excitatory energy.
- Glottal function is modeled as mass-spring or distributed transmission-line systems
- Grey’s timbre findings confirm that note onset transients largely determine perceived instrument identity
- Grounded theory builds sound-quality explanations from coded interview notes
- Group delay affects perceived quality only when it varies with frequency
- Group delay describes the time-domain behavior of a transfer function
- Group delay of modulation is the phase representation most relevant to hearing
- Group delay perception thresholds depend strongly on signal content and context
- Hair cells actively amplify cochlear vibration rather than only sensing it
- Hair-cell adaptation to sound arises from neurotransmitter pool depletion and recycling dynamics
- Haptic-audio timing errors are as noticeable as audio-visual ones
- Hard-walled rooms behave as three-dimensional resonators with many audible modal frequencies
- Head and pinna scattering imprint direction-dependent spectral notches onto the ear signal.
- Head movements resolve front-back ambiguity by creating direction-specific binaural cue changes
- Head scattering creates level differences between the two ears’ received signals.
- Head separation between ears produces arrival-time and intensity cues for direction
- Head size alone predicts interaural time differences well across azimuth angles
- Head symmetry creates a cone of directions where sound localization is ambiguous
- Head-tracked HRTF filtering restores realistic external sound localization
- Head, torso, and shoulder acoustics shape the localization cues reaching each ear.
- Headphone and loudspeaker playback of stereo differ yet yield similar spatial order.
- Headphone audio internalizes because static binaural cues signal an inside-the-head source
- Headphone binaural reproduction fails without dynamic head-movement cues
- Headphone cushion leakage degrades low-frequency response but spares mid and high frequencies.
- Headphone cushion leaks alter only the low-frequency transfer to the eardrum
- Headphone group delay alters audibility of phase-spectrum effects
- Headphones come in intra-aural, supraaural, and circumaural form factors.
- Headphones originated as noise isolation for radio operators
- Headphones sound ‘in the head’ because they fail to model head movement cues
- Healthy ears continuously emit faint spontaneous sounds linked to frequency sensitivity
- Hearing acts as a spectral analyser extracting quantifiable perceptual metrics from sound
- Hearing aids are miniature signal-processing sound systems that must secure adequate signal-to-noise ratio
- Hearing damage begins after long exposure above 85 dB
- Hearing evolved as an omnidirectional alarm system complementing directional vision
- Hearing forms loudness by integrating sound energy over about 100-200 ms
- Hearing groups frequency bands by shared envelope modulation, reducing masking
- Hearing impairment degrades sensitivity, discrimination, and can cause hyperacusis or tinnitus
- Hearing impairment degrades signal-to-noise tolerance more than quiet speech perception.
- Hearing integrates sound intensity over a fixed 200 ms window
- Hearing is a staged chain from air capture through mechanical conduction to neural processing
- Hearing loss varies independently across different frequency ranges
- Hearing perceives synchronized neural firing across critical bands as buzzy timbre
- Hearing repackages one-dimensional sound signals into multidimensional time-frequency objects
- Hearing segregates sounds by frequency unless they fall within a critical band
- Hearing sensitivity degrades with age and is lower in early childhood
- Hearing sensitivity to frequency can be emulated by filtering and weighting short-time power spectra
- Hearing serves both environmental orientation and communication since early animal evolution
- Hearing thresholds are defined for steady tones lasting over 100 ms
- Hearing waveform beats proves the ear detects time-domain shape
- Hearing-aid engineers’ normal hearing blocks firsthand testing of devices
- Hearing-aid users and small children require loudspeaker-based audiometry for accurate coupling
- Hearing-impaired listeners need higher signal-to-noise ratios than normal hearers do
- Hearing-loss risk dominates noise research because it is predictable from sound properties
- Hearing-loss risk threshold should drop from 85 to 75 dB for full protection
- Hearing-modeling spectrograms use an ERB frequency axis from modeled auditory filters.
- Hearing’s lower limit is the minimum audible field; upper is pain
- Hearing’s temporal resolution varies from 1-2 ms depending on frequency
- Helmholtz resonance shapes violin bodies, speaker designs, and car cabin noise
- Helmholtz resonators serve as transducers, amplifiers, and sound controllers.
- Heterarchical, distributed control can outperform strict hierarchy under changing conditions.
- Heterarchies distribute control for versatility while data become information through observation
- High-frequency auditory analysis preserves only the temporal envelope of signals
- High-pitched soprano singing is unintelligible because harmonics are too sparse for formants
- High-pitched soprano singing sacrifices intelligibility for audibility
- High-quality synthesized speech requires tens of hours of manually-segmented recorded speech.
- Higher-level hearing models rely on assumptions tested only against psychoacoustic data
- Highest common factor of partials encodes perceived pitch
- HRTF definition normalizes ear responses by the head’s absence
- HRTFs can virtualize multi-channel loudspeaker layouts on headphones.
- Human audio-visual synchronicity tolerance is asymmetric because sound naturally lags light.
- Human auditory adaptation neutralizes room acoustics but not device imperfections
- Human auditory memory cannot compare sounds separated by more than a few seconds
- Human hearing adapts to different room acoustics to preserve timbre perception
- Human hearing can in principle distinguish astronomically many timbres.
- Human hearing diverged from other mammals mainly via speech analysis
- Human hearing excels at comparative judgments but fails at absolute ones.
- Human hearing is highly nonlinear and cannot be LTI-modelled beyond peripheral parts
- Human hearing is most sensitive to sounds around 3-4 kHz.
- Human hearing resists linear time-invariant modeling except at the periphery
- Human hearing sensitivity peaks near 4 kHz and falls off at both extremes
- Human hearing’s 120-dB dynamic range exceeds man-made device capabilities
- Human loudness-modulation detection is fastest around 4 Hz
- Human sound localization is remarkably accurate given it processes only two ear signals.
- Human spatial resolution limits make stereo-to-multichannel upmixing perceptually plausible.
- Human spectral analysis resolution runs about 10–15 percent of center frequency
- Human speech evolved as a robust channel tolerant to high background noise
- Humans adapt to a room’s spatial cues through learning over hundreds of trials
- Humans adapt to room acoustics through training over hundreds of trials
- Humans are perceptually tuned to amplitude and frequency modulations across specific rate bands
- Humans can detect interaural timing differences as small as ten to twenty microseconds
- Humans can isolate a single speaker amid competing voices and noise
- Humans can match durations of silence to sounds of similar length.
- Humans cannot reliably report auditory attributes on absolute internal scales.
- Humans detect level changes of about 1 dB at moderate volumes
- Humans localize single sources well but fail at source distributions
- Humans localize sound accurately using only two real-time ear signals
- Humans perceive a fundamental frequency even when it is absent from the signal
- Humans perceive interaural level differences at frequencies where plane waves produce none
- Ideal audio reproduction permits gain change and pure delay without degrading quality
- Idiophone and most membranophone pitch cannot be controlled by the player
- IIR filter feedback can cause instability unless poles stay inside the unit circle
- Image-source room acoustics modelling becomes computationally costly in interactive VR
- Impulsive sounds grab attention because they signal physical state changes
- Impulsive transients grab attention by signaling state changes in physical objects
- Impulsiveness is estimated from level statistics rather than directly measured
- In steady state, reverberant sound level is uniform throughout a room.
- In tonal languages like Chinese, pitch changes alter the phoneme itself
- Individual HRTF measurements give the most accurate external ear emulation
- Individual notes are assigned to exactly one auditory stream, altering perceived rhythm.
- Industry relies on objective methods because exhaustive listening tests are impractical
- Informational masking arises when listeners can segregate signal from masker at higher processing levels
- Inharmonic sounds like bells can produce multiple simultaneous pitches
- Inharmonic tone complexes can yield multiple or virtual perceived pitches
- Instantaneous interaural level differences improve intelligibility beyond better-ear listening alone
- Instrument bodies act as coupled resonators that shape and radiate sound
- Instrument directionality shapes the captured spectrum depending on mic placement
- Instrument sound envelopes are described by attack, decay, sustain, and release phases
- Instrument sounds are endlessly varied yet fall into families sharing generation principles
- Instruments spanning multiple sound-generation classes force contested classification
- Instruments spanning multiple vibration families resist clean classification
- Inter-loudspeaker delay shifts perceived virtual source position toward the earlier sound.
- Interaction with the user is what distinguishes virtual reality audio from traditional reproduction
- Interactive audio applets teach sound better than static text can
- Interactive game audio requires dynamic rendering systems beyond traditional linear production.
- Interactive rendering differs from reproduction because user actions alter the sound.
- Interaural coherence measures similarity of ear canal signals
- Interaural level differences and time shifts trade off to control lateralization
- Interaural level differences only emerge at frequencies above roughly 400 Hz.
- Interaural time difference ranges roughly 0-700 microseconds across azimuth
- Interaural time differences are computed by cross-correlating the two ear signals
- Internal models of reality must trade completeness for tractability.
- Interval dissonance increases with position higher in the harmonic series
- Introspection alone cannot serve as accepted scientific auditory observation
- Inverted-polarity (antiphasic) stereo signals cancel lows and smear image
- Ion concentration differences across the basilar membrane create an electric potential.
- IPA’s complexity drove development of computer-friendly phonetic notation systems
- ITD spans 0-700 microseconds across azimuth independent of frequency
- Jeffress coincidence detection explains how neurons encode interaural time differences.
- Just intonation leaves many intervals audibly mistuned like the D-A fifth
- Just-noticeable SPL differences stay constant near 1 dB across wide ranges
- Known excitation signals sidestep the need for physically impossible impulses
- Lack of hearing diagnostics once caused deaf children to be mislabeled intellectually disabled
- Language knowledge beyond acoustics is required for automatic speech recognition.
- Languages differ widely in vowel category counts, from two to over ten.
- Languages range from two to over ten vowel categories
- Languages vary in whether timing or syllable quantity carries meaning
- Limited human spatial resolution allows plausible upmix from fewer source channels
- Linear audio distortion is easy to equalize while non-linear distortion resists compensation
- Linear prediction models signals as all-pole IIR systems predicting samples from prior ones
- Linear prediction order scales with sample rate to capture speech formants.
- Linear time-invariant systems cannot generate new frequency components
- Listener personality biases reported auditory thresholds across subjects
- Listeners adapt to room-specific spatial cues through repeated exposure and template learning
- Listeners cannot report auditory attributes on an absolute scale
- Listeners perceptually subtract room coloration from source signals, called binaural decolouration.
- Listening room specifications exist to make psychoacoustic test results comparable across sites
- Listening test stimuli often differ across multiple unknown perceptual attributes simultaneously
- Listening-test statistics must inform experimental design from the outset
- Logarithmic quantization suits speech but distorts music beyond tolerance
- Logarithmically swept sines measure distortion and match human auditory frequency scaling
- Long-term averaging obscures transient attack and release sounds
- Longer masker sounds produce stronger forward masking
- Loud signals degrade frequency resolution but 10-15% bandwidth is a fair design rule
- Louder playback can bias listeners into rating a device better
- Louder playback is unconsciously rated as better quality in audio listening tests
- Louder signals need disproportionately more dB to double perceived loudness
- Loudness above 60 dB is encoded by cross-frequency spread, not single-neuron rate
- Loudness at high sound levels arises from excitation spreading across adjacent frequency bands
- Loudness is a subjective percept standardized against 1-kHz tone levels in phons
- Loudness models need 100-200 ms time constants to capture temporal integration and post-masking.
- Loudness perception sums auditory bands and signals distance by comparison
- Loudness rises once noise bandwidth exceeds the critical band at constant SPL.
- Loudspeaker level differences become inter-ear phase differences via cross talk
- Loudspeaker signals can be computed as virtual microphone signals with first-order directional patterns.
- Loudspeaker-room interactions remain the weak link in audio reproduction chains
- Loudspeakers and room acoustics remain the weak link in audio quality
- Low interaural coherence makes sound events seem diffuse and surrounding
- Low-frequency attenuation depends critically on proper seal and construction
- Low-frequency IACC peaks are broader because phase changes more slowly with time lag
- Low-frequency ILD serves as a distance cue and coherence detector
- Low-frequency interaural level differences cue source distance and signal coherence.
- LP inverse filtering flattens signals into spectrally whitened residuals
- LTI systems cannot create new frequency components from their input signals
- Machine hearing mirrors human perception by comparing feature vectors against known patterns
- Machine pattern recognition mirrors Gestalt grouping via feature vectors and similarity metrics
- Machines lead humans in logic tasks but lag in pattern recognition.
- Male speaker identity survives when the voice fundamental is filtered out
- Mannequin heads with ear microphones capture realistic spatial audio for recording
- Masking noise raises the loudness threshold and fades audible tones
- Mathematical source-filter models of speech enable practical synthesis and coding algorithms
- MDCT excels for coding but lacks robustness to time-frequency domain edits
- MDCT exploits inter-frame aliasing cancellation to achieve critical sampling
- Mean Opinion Score scales standardize audio-quality evaluation on a 1-to-5 range
- MEG localizes brain activity better than EEG because skull distorts signals less
- Method-of-limits thresholds are distorted by subjects’ response tendencies
- MFCCs remain the dominant feature representation for speech recognition systems
- Microphone construction determines directional sensitivity patterns like cardioid and dipole
- Microphone directional patterns range from omnidirectional to dipole to cardioid based on sensing principle.
- Microphone directivity shapes how reverberant a convolved signal sounds
- Microprocessor electronics made cochlear implants possible
- Middle ear acts as a band-pass filter attenuating 6 dB per octave
- Middle-ear impedance matching boosts pressure transfer roughly 30-fold
- MIR metadata is largely assigned by expert listeners, motivating automation as music creation accelerates
- Mobile phone codecs adapt their bit rate across eight levels to optimize call quality
- Modal density scales with spatial dimension, from flat in 1D to squared in 3D.
- Modal frequency density scales with dimensionality from constant to f-squared
- Modeling time-varying loudness requires emulating temporal integration and post-masking.
- Modern synthetic voices learn from single-speaker speech databases rather than hand-crafted phonetic rules.
- Modifying frame gains in overlap-add processing reveals previously cancelled aliasing artifacts as audible distortion.
- Modifying STFT bins creates edge transients that synthesis windows imperfectly suppress
- Monaural spectral cues alone permit sound localization with degraded accuracy
- Mono dominates because close-miked telephony sidesteps room coloration
- More reverberation relative to direct sound makes listeners judge a source as farther away.
- Most audio reproduction chain components are now perceptually flawless
- Most modern cochlear implant patients achieve telephone conversation ability
- Most real instruments are nonlinear and resist simple filter-cascade modelling
- Most sound arises from vibrating mechanical objects in a medium
- MTF measurement uses amplitude-modulated noise bands across 0.63 to 12.5 Hz
- Multi-stimulus quality tests fail when samples vary in several perceptual dimensions at once
- Multidimensional scaling maps perceived sound dissimilarities without labeling the perceptual dimensions
- Multidimensional scaling reveals dissimilarity structures without labeling perceived attributes
- Multidisciplinary problems cannot be mastered within a single knowledge domain
- MUSHRA only yields reliable results when sample differences are easily perceptible
- Music and speech are utility sounds distinguished by their primary role
- Music databases need automatic high-level content querying beyond raw audio signals.
- Music information retrieval serves both casual listeners and music professionals needing structured database queries
- Musical eras are distinguished by their systematic handling of sensory dissonance
- Musical instrument design evolved as early product sound quality experimentation
- Musical instrument sounds divide into attack, decay, sustain, and release phases
- Musical instruments couple excitation to resonances; human speech does not
- Musical notation is a lossy code requiring stylistic knowledge to realize
- Musical notation is a simplified code requiring stylistic knowledge to realize
- Musical pitch perception spans roughly 30 Hz to 4 kHz.
- Narrowband noise can carry clearer pitch than some periodic signals
- Natural and engineered systems organize as vertical control hierarchies
- Natural background sounds are synthesized statistically for virtual environments
- Neural networks trained on one subject’s data can predict human sound-elevation localization
- Neural networks trained on single-subject data can accurately model human elevation localization
- Neural refractory periods after strong onsets disable directional hearing for delayed sounds
- Neuron-by-neuron modelling of audition is computationally infeasible now
- Neurotransmitter loss in the synaptic cleft produces auditory adaptation.
- No practical impulse source is both powerful and perfectly omnidirectional
- No single ideal listening room acoustic exists because humans adapt to room differences
- No single microphone technique works everywhere, so engineers adapt per venue
- No single standard method measures perceived tonality accurately
- No tuning system can make all diatonic intervals have simple ratios
- No tuning system can make all diatonic scale intervals perfectly consonant
- Noise barriers block high frequencies but let low frequencies pass around them
- Noise barriers only effectively block high-frequency traffic sound, not low frequencies
- Noise combines measurable harm with subjective disturbance
- Noise control should prioritize source reduction then path attenuation before personal protection
- Noise damage creates a 4-kHz notch while aging affects high frequencies
- Noise engineering now targets annoyance and quality, not just hearing loss
- Noise exposure and age produce distinct hearing-loss signatures
- Noise is defined as sound that annoys, disturbs, or risks hearing damage
- Noise is defined by annoyance, disturbance, or hearing harm rather than loudness alone
- Noise is defined by its disturbing effect relative to a desired signal
- Noise is masked more easily by tonal parts than tones are masked by noise
- Noise is the most common cause of work-related impairments
- Noise research shifted from hearing-loss risk to subjective annoyance
- Noise suppression algorithms can degrade speech quality in non-stationary noise
- Noise with a sharp spectral peak is perceived as pitched.
- Non-linear acoustics governs high-pressure waves like shocks and cavitation
- Non-linear and time-variant systems generate frequency components absent from the input
- Non-redundant time-frequency transforms introduce aliasing artifacts when signals are modified in the frequency domain.
- Nonlinear equalization methods remain underdeveloped in audio engineering
- Nonlinear spatial analysis distributes measured impulse responses across loudspeaker arrangements
- Normal hearing yields a temporal resolution factor near unity
- Notched-masker tests prevent off-frequency listening to measure filter width
- Object-based audio decouples soundtracks from specific loudspeaker layouts
- Object-based audio renders sound per-loudspeaker via metadata at playback time
- Objective measures based on hearing models substitute for tedious listening tests of distortion.
- Objective models of subjective annoyance remain limited to specific noise types
- Objective sound quality models have limited domains of validity and cannot replace subjective testing
- Off-frequency listening can distort auditory filter measurement unless masked
- One sound can mask another even when their spectra do not overlap.
- Only part of loudspeaker input power becomes sound energy
- Opposing traveling waves of the same frequency create standing waves with nodes.
- Opposing waves do not annihilate because their energy just shifts form.
- Otoacoustic emissions objectively reveal auditory system functioning and defect location
- Outdoor wall and ground reflections produce repetition pitch in real settings.
- Outer hair cell damage compresses dynamic range, causing recruitment and distorted loudness perception
- Outer hair cell damage destroys the cocktail party effect
- Outer hair cell damage widens critical bands and worsens speech-in-noise
- Outer hair cells provide active frequency-selective amplification in the cochlea
- Overtone singing selects harmonics with sharp vocal-tract resonances to create melodies
- Paired comparison against anchors reduces bias in absolute judgments
- Paired comparison lets flash profiling skip time-consuming attribute training.
- Panning between non-symmetric loudspeaker pairs distorts perceived spatial width.
- PAQM estimates audible quality degradation by comparing specific loudness across critical bands.
- Peak dissonance between two tones occurs at a quarter critical band separation
- PEAQ uses a trained neural-network cognitive model to predict human MOS ratings.
- Perceived auditory distance follows a compressive power function of actual distance
- Perceived auditory distance has an acoustic horizon under 10 meters
- Perceived instrument character is shaped by the time evolution of sound amplitude
- Perceived loudness can be measured by iterative ratio-matching across subjects
- Perceived loudness depends on frequency content and duration, not just sound pressure level
- Perceived loudness of concurrent tones hinges on frequency separation via three distinct mechanisms
- Perceived loudness of time-varying sounds is set by short-time peak values.
- Perceived roughness from beating depends on basilar-membrane critical bands.
- Perceived sharpness is stable across subjects and rises with spectral centre of gravity
- Perceived-loudness matching often needs separate listening tests to achieve
- Perception is a brain interpretation that need not use all sensory detail
- Perception is an active process of filtering and organizing, not passive reception
- Perceptual attributes map onto multiple interacting physical sound properties
- Perceptual auditory models will eventually replace traditional audio metrics
- Perceptual hearing properties map onto objective signal analysis quantities
- Perceptual pitch ranking and direct electrical stimulation yield concordant electrode discrimination
- Perceptual structure analysis indirectly recovers individual feature-usage in auditory perception.
- Perceptual thresholds blur because listener internal noise varies by personality
- Perceptually distinct instrument timbres are practically infinite yet cluster into families
- Perfect sound reproduction requires an LTI system with unity transfer function
- Perfect sound reproduction tolerates arbitrary signal delay when reproducing recordings.
- PESQ works as a signal-difference device rather than a true auditory model
- Phase alignment determines whether sounds sum by amplitude or by power
- Phase randomization alters timbre more than 4 dB amplitude randomization
- Phase-based localization sensing has a hard frequency ceiling near 1.6 kHz
- Phonation types differ by glottal airflow and spectrum shape
- Phonetic information concentrates either in a phone’s steady core or its transition boundary
- Physical accuracy of a sound field does not predict perceived accuracy
- Physical, biological, and engineered systems share describable general properties
- Physically realizable systems cannot respond to future input values
- Piano hammers rebound and strike strings multiple times per note
- Piano hammers strike strings two to three times per keypress
- Pinna asymmetry creates front-back and elevation cues for directional hearing.
- Pitch depends only on spectrum and periodicity, not volume or direction.
- Pitch discrimination is best near 500 Hz and degrades at both extremes
- Pitch is not uniquely tied to a single physical frequency
- Pitch maps to repetition frequency but is not a simple physical property.
- Pitch perception can be modeled by autocorrelation across auditory filter bands
- Pitch perception requires a tone lasting at least two signal periods
- Pitch shift from uniform frequency change depends on overtone structure
- Place theory cannot account for level-independent pitch, so other mechanisms must operate
- Placing all string damping at terminations yields efficient digital synthesis
- Plosive consonants begin with silence then a burst when the tract opens.
- PLP coefficients describe speech spectral features compactly and speaker-independently
- Plucked string excitation is independent of vibration so it models easily
- Plucked strings vibrate autonomously after excitation, simplifying their modelling.
- Pointing gestures can localize sound sensations where words fall short
- Population coding across many neurons achieves precise and robust auditory processing
- Post-noise tinnitus and distortion signal auditory overload and hearing-loss risk
- Pressure differences across the eardrum attenuate low-frequency sound and cause pain
- Product sound quality depends on task context, not just pleasantness.
- Properly sampling continuous signals yields discrete and digital signals
- Prosody denotes speech features not tied to segmental structure
- Psychoacoustic models explain experimental results without addressing physiology
- Psychoacoustic tonality measures tone-character, distinct from musical tonality terms
- Psychoacoustics developed largely through communication technology challenges
- Psychoacoustics studies higher auditory functions where physiology is unknown
- Psychometric functions map continuous stimulus scales onto probabilistic detection judgements
- Psychophysical functions map continuous physical sound scales onto varied perceptual scales.
- Psychophysical scales are built by adjusting sounds to match reference ratios
- Psychophysical scales are built from repeated ratio-adjustment judgments plus an anchor point
- Pure-tone audiometry measures hearing thresholds at six standard frequencies
- Pythagoras established the inverse relation between pitch and string length
- Quadraphonic sound failed due to delivery problems and too few speakers.
- Quality and impairment are measured with distinct MOS variants.
- Quantization noise drops by 6 dB per added bit while hearing spans 130 dB
- Raw audio recordings lack semantic searchable metadata about musical content
- Ray-tracing and image-source methods fail on low-frequency diffraction at corners
- Real loudspeakers show flat magnitude response only below 800 Hz with a midrange dip
- Real-time auditory models enable speech recognition, sound reproduction, and hearing aids
- Real-world signals change over time, so fixed filters need adaptation
- Real-world signals vary over time so filters must adapt to conditions.
- Recommendable reverberation times range from 2 seconds down to 0.35 seconds by room type
- Recorded audio is engineered for plausibility, not faithful reproduction of reality
- Recovery from temporary hearing shift takes roughly double the exposure time
- Recruitment makes loudness grow faster in impaired ears than normal ears.
- Regularization trades inversion accuracy against loudspeaker dynamic-range demands
- Relative loudness change provides the key auditory cue for source distance
- Relative magnitude judgments can be anchored into absolute psychophysical scales
- Relative motion between a sound source and listener shifts perceived pitch
- Repertory grid technique lets each subject generate their own descriptive dimensions via triadic comparisons.
- Required audio fidelity scales with the application’s communicative demands
- Research advances only through sustained iteration across abstraction levels
- Resonance can amplify desired sound or cause harmful machine vibration
- Resonance can be engineered to strengthen sound or damped to prevent malfunction
- Resonance frequencies produce longer build-up and decay than off-resonance
- Resonators color spectral and temporal content of transmitted sound.
- Reverberant rooms favor directional loudspeakers to control sound colouration
- Reverberation destroys the phase information that could encode meaning
- Reverberation low-pass filters speech modulation while noise raises its floor
- Reverberation time and signal-to-noise ratio map onto the same speech intelligibility scale
- Reverberation time is the key design variable separating concert hall types
- Reverberation time maps directly onto equivalent signal-to-noise ratio
- Reverberator pre-delay controls perceived source distance independently of loudness ratio
- Reversing a signal’s polarity changes its perceived bass level
- Reversing a single harmonic’s phase makes that frequency sound much louder.
- Reversing the phase of a single harmonic can drastically change its perceived loudness
- Rhythm derives from natural body repetitions like heartbeat and walking.
- Rigid-wall tube terminations fully reflect waves while open ends reflect with phase inversion.
- Ringing ears indicate damage even below the 85 dB threshold
- Robust spatial hearing despite reverberation has driven decades of binaural modeling research.
- Room acoustics can be simulated by statistically tracing sound rays until their energy decays
- Room acoustics contaminate loudspeaker listening tests needing controlled environments
- Room acoustics smear directional perception and mask recorded reverberation
- Room impulse response measurements cannot be made with true perfect impulses from practical sources.
- Room intelligibility can be predicted from impulse response and noise levels
- Room reflections and reverberation shape whether voice communication succeeds or fails
- Room reflections can be modelled as sources in mirrored rooms
- Room reflections shape how well speech communicates across a space.
- Room reverberation erases the audibility of phase changes in signals.
- Room reverberation improves rather than impairs distance judgment
- Room reverberation suppresses the comb-filter colouring of amplitude panning
- Room sound decay is exponential, appearing linear on a dB scale
- Roughness between note partials determines perceived musical dissonance
- Roughness from harmonics requires fundamental frequencies below 100 Hz
- Rule-based speech synthesis survives only where computational power is scarce.
- Sampling below twice the highest frequency causes aliasing distortion.
- Scene analysis principles apply to cross-modal audiovisual speech mixtures.
- Sensation level expresses tone level relative to one individual’s own threshold
- Sensory efficiency has driven animal evolution and survival
- Sensory scales can be calibrated for equal intensity across different attributes
- Sensory science quantifies perceptual attributes through structured descriptive analysis
- Separate sensory modalities fuse into one coherent perception unless cues conflict
- Shaping quantization noise to sit 13 dB below the signal renders it inaudible
- Sharp caustic edges demand frequencies far above human hearing range
- Sharpness, roughness, and narrowband temporal components increase noise annoyance
- Shifting harmonic partials upward raises perceived pitch despite unchanged envelope modulation
- Short sounds decay in perceived loudness faster than long sounds.
- Short-time Fourier analysis converts signals into spectrograms via windowed transforms
- Shorter synthesis units lower concatenation cost but syllables are the optimal balance
- Shoulder reflection delays versus direct sound vary inversely with source elevation
- Shoulder reflections create a distinguishable 1-ms delay in head-related impulse responses
- Shoulder reflections imprint identifiable arcs on measured head-related impulse responses.
- Signal cropping is equivalent to applying a rectangular window
- Signal processing can compensate for loudspeaker and headphone imperfections.
- Signal processing compensates reproduction deviations through equalization
- Similar-looking phenomena across domains still need domain-specific scientific concepts.
- Simple integer frequency ratios between notes produce the greatest measured consonance
- Simple integer frequency ratios minimize partial interference and thus dissonance
- Simple integer frequency ratios produce local consonance maxima between tones
- Simple stimuli fail to represent how hearing processes real complex sounds
- Simultaneous cochlear neuron firing across frequencies produces buzzy timbre
- Singing and speech differ systematically in pitch control, spectrum, vibrato, and range
- Single auditory nerve fibres encode only a narrow 20-40 dB dynamic range.
- Single auditory neurons encode only a narrow 20-40 dB dynamic range
- Single loud impulses can instantly tear the eardrum or break ossicles
- Single neuron auditory responses are mapped through controlled stimulus repetition
- Single-channel noise reduction exploits speech’s temporal, spectral, and statistical properties
- Single-ear listeners can still localize sound sources but with degraded accuracy
- Single-neuron auditory responses are mapped invasively in animals only
- Slight response deviations go unnoticed without an audible reference
- Sloping or rising hearing loss can create contradictory pitch codes across frequency regions
- Slow sound-level changes are heard as fluctuation and fast ones as roughness
- Solids support shear forces and thus transversal waves, unlike fluids.
- Sonic interaction design studies sound perception in active embodied contexts rather than passive listening
- Sopranos retune formants to match harmonics to boost loudness, not intelligibility
- Sound as physical event and sound as auditory perception are distinct
- Sound attributes are independent variables manipulated to elicit dependent responses.
- Sound audibility depends on both its level and its frequency
- Sound cannot persist in time because it leaves no physical trace
- Sound colouration emerges from the combined loudspeaker and room properties
- Sound denotes both a physical wave and the subjective percept it evokes
- Sound design in interfaces is an extension of product sound quality
- Sound diffraction arises when a wavefront’s edge acts as a secondary source
- Sound events arranged in time and frequency are perceptually organized into streams.
- Sound field control can deliver different audio to different zones of a room.
- Sound from a source falls 6 dB per distance doubling until reverberation takes over
- Sound impulsiveness resists simple psychoacoustic measurement
- Sound intensity is a vector describing the directional flow of sound energy.
- Sound is a mechanical wave requiring a medium and a vibrating source
- Sound level meters trade average level against tracking speed via time response.
- Sound localization blur is smallest in front and largest at the sides
- Sound localization evolved in nocturnal mammals and remains vital for prey and predator.
- Sound localization fuses independent sensory evidence into one coherent percept
- Sound perception is shaped by the listener’s expectations and context of use
- Sound pressure is the small pressure deviation caused by a sound wave
- Sound pressure is tiny pressure deviation, and human hearing spans a specific Pa range
- Sound propagation can be approximated statistically by tracing discrete rays
- Sound quality cannot be assessed except through psychophysical experiments with human subjects
- Sound quality is fundamentally subjective and requires perceptual testing to characterize
- Sound quality judgments depend on listener context and expectations
- Sound reinforcement permits only milliseconds of delay while recorded reproduction tolerates seconds
- Sound reproduction’s endpoint is the human listener, not fidelity per se
- Sound reproduction’s unifying trait is its endpoint in the human listener
- Sound source location is encoded in waveform distortions between the ears
- Sound storage digitized fully but human ears force analog endpoints
- Sound technology work needs acoustics, perception, and signal processing jointly.
- Sound width perception depends on signal type, not physical source size
- Sound within one critical band is perceived as a single source
- Sound’s physical force is negligible yet its informational effects matter greatly.
- Sounds mask both preceding and following sounds but forward masking dominates.
- Source directivity is usually omitted from virtual audio for computational reasons
- Spaced microphones sound warmer because incoherent signals spread interaural cues
- Spaced mics sound warm and ambient because incoherent signals exceed loudspeaker angle.
- Spatial audio is synthesized by controlling band energies and inter-channel interdependencies.
- Spatial audio synthesis quality is measurable against a real-source reference.
- Spatial hearing is calibrated through learning to each listener’s head and pinna geometry
- Spatial hearing is described in three distinct coordinate systems with different strengths.
- Spatial hearing is worst near 1.7 kHz where head wavelength matches.
- Spatially broad sound sources should alter their perceived extent with listener distance
- Speakers shift glottal closure timing to control the spectral brightness of their voice.
- Speakers use pitch variation to signal statements versus questions
- Speakers vary pitch to signal emotion, questions, and focus.
- Spectral band replication transmits only lows and predicts highs from them
- Spectral elevation cues predict human sound-localization performance via machine learning
- Spectral masking by loud sounds is exploited to design lossy audio codecs.
- Spectral-cue adaptation in hearing requires visible sound sources as a reference
- Spectrograms require intensity maps or waterfall plots because they are three-dimensional
- Speech audiometry tests intelligibility by varying signal level and speech pace
- Speech coding exploits production models for low bit rates without databases
- Speech coding is fundamentally a quality-versus-bitrate optimization tradeoff.
- Speech coding is the most mature speech technology because it needs no databases.
- Speech elements near masked threshold carry intelligibility only under binaural listening.
- Speech intelligibility alone cannot capture loss of speaker identity in codecs
- Speech intelligibility depends on conserving envelope modulation through a channel
- Speech intelligibility estimates compress 98 MTF values into one index
- Speech intelligibility harms open-plan office quality, unlike in auditoria
- Speech intelligibility in public spaces is a regulated engineering requirement
- Speech intelligibility is the standard criterion for hearing function
- Speech intelligibility measures the proportion of correctly identified transmitted messages
- Speech intelligibility metrics can be predicted from impulse response and noise
- Speech intelligibility tolerates group delay changes up to about 100 ms
- Speech is a continuous flow that still requires discrete units to be understood
- Speech is a continuous signal flow, not discrete concatenated units
- Speech is the original form of linguistic communication, predating writing.
- Speech is uniquely human among species’ communication abilities.
- Speech processing can fail independently of general hearing ability
- Speech processing deficits can impair understanding independent of hearing
- Speech production can be modeled mathematically to derive useful signal processing algorithms
- Speech production maps onto a three-stage cascaded electrical circuit analogy
- Speech production reduces to a source-filter model with glottal or noise sources
- Speech production reduces to lungs as compressor driving a glottal oscillator through resonating tracts
- Speech quality can be predicted algorithmically using signals that mimic human auditory processing.
- Speech recognition picks the model maximizing the probability of observed features
- Speech recognition shifted from time warping and shallow nets to HMMs then deep networks
- Speech redundancy masks up to 30 percent consonant loss in auditoriums
- Speech remains understandable at high levels because timing carries formant info
- Speech segments are classified by abstract classes, concrete sounds, and transition units
- Speech sound generation was mechanically modeled as early as the 18th century
- Speech synthesis selects units by minimizing target and concatenation costs.
- Speech tracts lack coupling that brass instruments synchronize with.
- Speech transmission quality hinges on undistorted information transfer
- Speech-to-speech translation is limited by language processing, not signal processing
- Spherical harmonics act as basis functions for building any microphone pattern
- Spot miking captures each instrument with its own near microphone for independent channels
- Squaring the pressure signal makes noise and reverberation measurable on a common scale
- Standard Ambisonics microphones use four capsules to capture omnidirectional and three-dipole signals.
- Standard audio sampling rates range up from 8kHz speech to 192kHz ultra-high fidelity
- Standardized concert hall acoustics metrics have known technical limitations compared to human perception
- Standing waves arise from counter-propagating reflections with no net energy flow
- Static loudness models fail on time-variant sounds, motivating frame-based temporal integration models
- Stereo loudspeakers create directional illusion through summed phase shifts mimicking time delays
- Stereo signals can be processed for headphones to recreate natural binaural sound fields
- Stereo upmixing began with sum-and-difference signal processing decades ago
- Stereo-to-binaural upmixing splits direct and ambience signals for separate spatial processing
- Stereophonic two-channel reproduction became widespread after the two-channel record format arrived.
- STI reliability is judged against its 0.15 category step size
- STI simulation tools persist because fixing underperforming PA systems is costly
- Stiffness makes transversal waves dispersive and their modal tones inharmonic
- String length ratios explain musical intervals since Pythagoras
- Stronger tones in the cochlea actively mask neighboring weaker tones via two-tone suppression.
- Studying acoustic communication requires both basic understanding and engineering application goals.
- Subjective listening tests map manipulated acoustic variables to measured responses.
- Substantial hearing loss reduces ability to react to sonic warnings
- Subtractive microphone designs produce cardioid and dipole patterns via port spacing and delay
- Summing a signal with its delayed copy creates perceived pitch.
- Surround recordings pair spaced mics one-to-one with each loudspeaker
- Synchronized phase harmonics produce a ‘buzzy’ sharpness perceptible without room reflections
- Synchronized visual motion captures perceived sound direction within 30 degrees
- Synthesis and recognition demand language knowledge databases that coding does not.
- Synthetic speech dates to late-18th-century acoustic-mechanical machines
- Systems are analyzed through complementary structure and function concepts
- Tactile frequency discrimination is crude, often off by an octave
- Tactile vibration accompanies most real sound and fuses with it unconsciously
- Tactile vibration raises perceived loudness and lowers preferred bass levels
- Tactile-audio desynchrony is as critical as audiovisual desynchrony
- Telecom device sound quality depends on network, room, and feedback conditions jointly
- Temporal change is a defining feature of natural sound perception
- Temporal masking makes silence following a sound seem shorter
- Test method means the logic selecting sound attributes across successive tasks
- The 0 dB HL audiometric zero varies across frequency by design
- The 1930s vocoder pioneered reducing speech to slowly-varying parameters to cut bandwidth
- The 1948 Jeffress model explains ITD coding via neural delay-line coincidence detectors
- The absorption coefficient measures the fraction of incident sound energy absorbed.
- The auditory filter width is what matters for sound and voice technology design.
- The auditory periphery is non-linear and cannot be captured by one transfer function.
- The auditory system can be modeled as computing autocorrelation functions per frequency band
- The auditory system cancels room coloration to recover source signals
- The auditory system compensates for room acoustics to recover the original source signal
- The auditory system continually relearns to decode pinna-imposed spectral cues.
- The auditory system estimates source signals by ignoring the room’s spectral contribution
- The auditory system highlights spectral changes to help listeners compare sounds
- The auditory system largely ignores signal phase, driving spectral analysis conventions
- The Bark scale is linear below 500 Hz and logarithmic above it.
- The Blumlein XY pair captures reverberance fully but causes phase artefacts from side sound.
- The brain measures interaural delay via coincidence-detector neurons and delay-line axons
- The brain organizes simultaneous sound events into separate auditory streams via auditory scene analysis.
- The brain pools many noisy auditory fibers to form clean perception
- The cochlea actively amplifies sound and emits echoes that reveal inner-ear health
- The cochlea splits sound into narrowband signals that the brain processes individually
- The cochlea’s sharp frequency selectivity needs an unexplained second filter.
- The cochlear amplifier requires nonlinear, level-dependent elements to model.
- The cochlear nucleus functions like a preamplifier and initial spectral analyzer
- The condenser microphone and its electret variant dominate modern microphone technology
- The ear achieves spatial hearing through signal analysis rather than directional receptors
- The ear canal acts as a quarter-wavelength resonator amplifying 3-4 kHz by 10 dB
- The ear canal’s quarter-wavelength resonance boosts speech-critical frequencies around 3-4 kHz.
- The ear detects binaural delays finer than individual neuron timing supports
- The ear emits measurable echoes requiring active neural involvement
- The ear lacks the eye’s directional receptors, relying on canal analysis
- The ear performs three sequential conversions from air waves to neural signals
- The ear sits 8 cm off-center, so source-ear distance changes with azimuth
- The ear’s 1-2 ms time resolution makes monaural temporal cues unusable for localization.
- The ear’s 120-dB and 20 Hz-20 kHz working range exceeds man-made devices
- The ear’s analysis resembles Fourier frequency decomposition of sound
- The ear’s time-frequency resolution cannot be modeled by fixed-length frames
- The Eustachian tube pressure-balances the middle ear against altitude changes
- The eye has directional sensitivity that the cochlea entirely lacks
- The first objective speech quality measure failed on mobile-network timing variations
- The Fourier transform measures how a signal matches each sinusoid pair
- The Fourier transform trades costly time-domain convolution for simple frequency-domain multiplication
- The glottal waveform can be estimated indirectly through inverse modeling of microphone recordings
- The glottal waveform’s closing phase is abrupt and carries most excitatory energy.
- The hardest part of speech-to-speech translation is language processing, not signal processing.
- The head shadows and reflects sound to create level differences between the ears.
- The hearing system groups frequency bands together when their level variation is similar
- The hearing threshold is measured from sounds reaching the subject’s binaural position.
- The Helmholtz resonator models confined air as a spring with an air-mass plug
- The human auditory system evolved specifically for spoken-language analysis
- The human auditory system is communication acoustics’ hardest link to model
- The human auditory system is the hardest link in the communication chain.
- The human ear is largely insensitive to signal phase
- The IACC maximum value estimates interaural coherence between the two ear signals
- The International Phonetic Alphabet attempts a universal notation for every speech sound
- The listening experience intended by engineers is what gets conveyed, not raw sound
- The mel scale was derived by asking listeners to double perceived pitch
- The method of limits is inherently prone to response bias
- The middle ear evolved as an impedance transformer to bridge air-water sound energy loss
- The neural mechanism extracting perceived distance from room response remains unknown
- The ORTF technique blends coincident and spaced microphone characteristics
- The outer ear’s resonant cavities enable elevation perception where other cues fail
- The peripheral hearing system acts as a quantitative spectral analyser
- The phon defines loudness level equal to dB SPL at 1 kHz
- The power spectrum is blind to the relative phase of a sound’s components
- The public’s subjective opinion is the final truth on sound quality
- The rate of beating between close partials determines whether they sound consonant or rough
- The similarity between artificial and biological neural networks is only superficial.
- The singer’s formant arises from a quarter-wave resonator in the larynx
- The speech tract is modeled as a transmission line with pressure and volume-velocity variables
- The superior colliculus is the only mammalian brain nucleus with a topographical auditory map
- The sweet spot for stereo imaging spans only a few tens of centimetres
- The technically precise term for frequency response is magnitude response
- The telephone band of 300-3400 Hz remains the standard compromise for speech intelligibility.
- The transmission channel changes from acoustic path to electrical system in device-mediated speech.
- The vacil unit anchors fluctuation strength to a 4 Hz modulated tone
- The vocal apparatus functions as a pressure source driving a resonant filter system
- The vocal tract can be simulated as a cascade of acoustic transmission line segments
- Theory is needed to break through deceptive appearances but cannot dictate action
- Three-dimensional VBAP extends pair panning to position sources on loudspeaker triangles
- Thresholds and auditory scales link physical sound attributes to perceived auditory events
- Thresholds are measured by presenting many stimulus levels and fitting a psychometric function
- Thresholds can be measured by tracing stimulus change until perception flips
- Throat singers create melodies by shaping vocal-tract resonances
- Timbre distinguishes sounds sharing pitch, loudness, and duration.
- Time-frequency modulation and amplitude modulation are distinct operations
- Time-frequency transforms make signal processing and interpretation easier
- Time-varying sound loudness is set by integrated loudness peaks, not moment-to-moment level
- Time–frequency audio processing exploits the ear’s own spectral analysis structure
- Tinnitus can arise from unstable outer hair cell oscillation in the cochlea
- Tinnitus can originate from blood pressure changes in the ear
- Tinnitus is a phantom auditory event with multiple causes
- Tinnitus is treated by masking or habituation, not cured
- Tone-on-tone masking can be detected through beating and combination tones alone
- Tone-to-noise ratio fails when multiple tones share a critical band
- Tonotopic frequency ordering persists from cochlea to auditory cortex
- Total harmonic distortion measures all components a fundamental generates, including non-harmonic ones.
- Tracking audiometry maps hearing thresholds but ignores response bias
- Trained listener panels trade real-world representativeness for analytic test resolution
- Trained listeners improve test sensitivity but misrepresent general audience opinion
- Trained panels can bypass consensus vocabulary because perception varies less than description
- Trapped compressible air and moving air form a mass-spring acoustic resonator
- Triadic comparison tests can derive individual perceptual structures of sound
- Tube termination conditions determine which harmonics a wind instrument produces
- Two brain models differ on whether localization uses narrow or wide receptive fields
- Two competing loudness models predict time-variant loudness by peak tracking or frame averaging
- Two identical sounds within 30–40 ms are fused into one located auditory event.
- Two loudspeakers can synthesize a credible 5-channel surround illusion
- Two tones presented together generate an audible combination (difference) tone not physically present.
- Two-tone suppression lets strong signal components override weaker nearby ones
- Typical one-metre speech at 60-70 dB is optimally tuned for auditory communication
- Uncontrolled loudness differences confound audio quality listening-test results
- Uncorrelated noise from surround speakers creates enveloping source perception.
- Uniform masking noise must drop 3 dB per octave above 500 Hz.
- Unit-selection synthesis achieves naturalness at the cost of huge databases and inflexibility
- Unlike the eye, the ear has no primary directional sensitivity
- Untreated hearing loss in children was once misdiagnosed as intellectual disability
- Unvoiced speech arises from turbulence at constrictions or sudden pressure releases
- Valid psychoacoustic listening tests require blind conditions and carefully worded tasks.
- VBAP predicts perceived source azimuth accurately but not personal elevation
- Verbal elicitation dominates sensory science via consensus or individual vocabularies
- Very general theories guide thinking but resist direct application to specific cases
- Vibration generates acoustic waves while sound radiation drains vibration energy
- Virtual audio engines render sounds based on avatar position, not just a fixed mix.
- Virtual sound source distance is limited by reproduction technology, not perception
- Virtual source elevation perception is personal but azimuth is predictable
- Vision dominates audition except where visual events are absent or ambushed
- Vision dominates hearing in localization, identification, and size judgment
- Visual color affects perceived loudness of the same sound
- Vocal tract acoustics reduce to a cross-sectional area function along one axis
- Vocal tract length differs by sex and its resonances form speech formants.
- Vocal tract transmission depends solely on the cross-sectional area function.
- Voice has become a natural interface for human-machine communication
- Voice-based computer interfaces required granting machines language processing and world knowledge
- Voiced and unvoiced speech differ in whether source is glottal oscillation or frication noise
- Voiced speech originates from airflow through the vibrating vocal folds across the glottis
- VoIP call delays exceed those of regular mobile calls
- Vowels keep the vocal tract open and vary little by context, unlike consonants
- Wave field synthesis is nearly always generated synthetically, not from real recordings.
- Wave field synthesis needs loudspeakers spaced at most half a wavelength apart.
- Wavelet and constant-Q transforms trade time and frequency resolution non-uniformly
- Wavelet and constant-Q transforms use non-uniform time-frequency resolution unlike short-time Fourier analysis
- Waves split into reflected and refracted parts at impedance-mismatched interfaces
- Western major scales consist of five whole tones and two semitones in fixed arrangement
- Western orchestral tuning pitch has risen historically for a brighter sound
- Whether spectral adaptation dynamics are purely peripheral remains experimentally unresolved
- WHO defines disabling hearing loss as a 40 dB threshold shift for adults
- Wideband speech coding spans 50 Hz to 7000 Hz for brighter fuller quality