Natural background sounds are synthesized statistically for virtual environments
Evidence
Computational models of the physics of natural sound sources. ‘Natural sources’ refers here to non-musical and non-speech sources, such as sounds of walking in different terrains, the sound of a falling tree, thunder, and so on. Such synthesis methods have applications in computer games and other virtual environments. Different statistical and other methods are used to synthesize such sounds (Cook, 2007; Farnell, 2010). — Ville Pulkki, Matti Karjalainen, Communication Acoustics- An…, 694