David M. Howard, Jamie Angus — Acoustics and Psychoacoustics

Yield

1065 of 3180 paragraphs kept (33.5%). Target for mining: 30%–50% — on target.

Pre-Assessment

David M. Howard is a well-established professor at the University of York specializing in audio, speech, and hearing; Jamie Angus is an acoustics engineer and educator (also at York previously), and this book has gone through multiple editions (the first in the 1990s, most recent editions in the 2010s), making it relatively current for a mature technical field where core principles are stable. It’s a widely used university textbook, so the authority is solid.

Given you’re mining for psychoacoustics, its history/applications/examples, and personal application to listening and silence, this will yield mostly facts and concrete concepts — clear definitions, mechanisms, diagrams, and worked examples of how perception works — not inspiration or speculative philosophy. The historical and applied elements are present but secondary to the technical core. Be aware the book is aimed at audio engineers and students (it assumes some physics/math), so expect a science-forward rigor rather than reflective or meditative material; the “silence” angle will be yours to extract rather than something the book dwells on.

Reading Goal

Prioritizing: Causal Relationships (Focus on how sound mechanics produce perceptual phenomena), Connection Points (Historical lineage and cross-disciplinary applications are central to purpose), Inspiration and Speculation (Explicitly wants illumination for personal listening and silences in life), Factual Claims (Reader wants a factual grasp of psycho-acoustics as a field), Definitional Content (Needs clear terminology to understand core concepts) De-prioritizing: Contrarian or Surprising Claims (Less critical for an educational overview), Craft and Method (Not reading to practice audio engineering techniques)

Thesis

Sound requires a physical medium and is fundamentally a mechanical disturbance · ch. 3

Argument

  1. Humans are exposed to environmental sound from before birth. — ch. 3
  2. Sound propagates through a medium via masses connected by intermolecular forces. — ch. 4
  3. Compressions and rarefactions define sound as a longitudinal wave through a medium. — ch. 4
  4. Sound travels at a finite speed because medium mass introduces time delays between molecules. — ch. 4
  5. Loudspeaker makers use engineered wood to avoid directional sound speed — ch. 6
  6. Air transmits sound through springiness even though it lacks a Young’s modulus — ch. 6
  7. Longitudinal wave speed in solids depends only on density and Young’s modulus — ch. 6
  8. Sound speed in solids depends only on density and elastic modulus — ch. 6
  9. Wood grain direction drastically changes the speed of sound through the material — ch. 6
  10. A mole of any substance always contains the same count of molecules — ch. 7
  11. Gas pressure results from molecules bouncing off surfaces — ch. 7
  12. Speed of sound in a gas depends on temperature and molecular weight, not pressure — ch. 8
  13. The speed of sound rises about 0.59 meters per second per degree Celsius — ch. 9
  14. Sound speed varies nearly linearly with temperature across normal living conditions — ch. 9
  15. String stiffness makes higher frequencies travel faster, changing timbre — ch. 10
  16. Transverse waves move material sideways rather than compressing it along the travel direction — ch. 10
  17. String tension directly controls transverse wave speed, enabling instrument tuning — ch. 10
  18. Solid structures carry three main wave types plus hybrid surface waves — ch. 11
  19. Wave propagation in 3D objects grows extremely complex beyond thin strings — ch. 11
  20. Shearing applies force at right angles making material parts slip — ch. 11
  21. Poisson ratio links a material’s shear and Young’s moduli via lateral strain — ch. 12
  22. Applied forces in plates generate bending waves rather than pure shear waves — ch. 13
  23. Phase velocity and group velocity differ in dispersive media — ch. 13
  24. Shear waves stay non-dispersive while bending waves disperse with frequency — ch. 14
  25. Bending waves disperse with frequency, so their waveshape is not preserved — ch. 14
  26. Dispersion causes bending waves to lose their original waveshape — ch. 14
  27. Longitudinal and shear waves preserve waveshape because phase velocity is frequency-independent — ch. 14
  28. Bending wave velocity tops out at the material’s transverse shear wave speed — ch. 14
  29. Sine waves are the simplest periodic excitation, and all complex waveforms decompose into them — ch. 15
  30. Sine waves are fully described by amplitude, frequency, and phase — ch. 15
  31. Audible frequencies span an enormous range of wavelength sizes. — ch. 17
  32. Acoustic length scales are set by wavelength, not absolute distance. — ch. 17
  33. Objects must span a radian of phase shift before meaningfully interacting with sound. — ch. 18
  34. Sound pressure and particle velocity components are always in phase — ch. 19
  35. Molecular inertia makes sound particle velocity trace a cosine, smoothly not abruptly — ch. 19
  36. Bending waves disperse because their wavenumber grows only with the square root of frequency — ch. 19
  37. Medium density and elasticity shape the pressure-velocity amplitude relation — ch. 20
  38. Pressure is scalar while velocity gives a sound wave its direction — ch. 20
  39. Sound intensity measures energy transfer rate per unit area — ch. 21
  40. Sound intensity measures power density as watts per unit area — ch. 21
  41. Bounded sound waves change impedance with tube area, causing reflections — ch. 21
  42. The decibel unit is calibrated to the smallest perceivable loudness change — ch. 22
  43. Sound intensity spans a trillion-fold range, forcing a logarithmic scale — ch. 22
  44. Sound intensity is energy flow per unit area, spanning a trillion-to-one range — ch. 22
  45. One decibel approximates the smallest loudness change humans can perceive — ch. 22
  46. Sound power level measures a source independent of surrounding acoustic context — ch. 23
  47. Sound power, unlike intensity, is direction-independent and context-free — ch. 23
  48. Sound amplitude is measured as root mean square pressure because ears sense pressure — ch. 24
  49. Human audible pressure range spans over a million to one amplitude ratio — ch. 24
  50. Sound amplitude is measured as pressure in pascals because ears detect pressure — ch. 24
  51. Audible pressure range spans over a million to one, forcing a logarithmic scale — ch. 24
  52. Sound pressure level is the standard because it matches hearing — ch. 26
  53. Sound intensity and pressure levels match except where reflections alter arriving waves — ch. 26
  54. Doubling pressure yields 6 dB and a tenfold increase yields 20 dB. — ch. 27
  55. Adding sound levels differs depending on whether sources are correlated or not. — ch. 27
  56. Equal-amplitude sounds in phase double in amplitude while out of phase they cancel — ch. 29
  57. In-phase sounds double while out-of-phase sounds cancel to silence — ch. 29
  58. Correlated and uncorrelated sound sources sum by different rules — ch. 29
  59. Two correlated sources combine constructively or destructively depending on frequency — ch. 30
  60. Interference pattern of correlated sources varies with both listener position and frequency — ch. 30
  61. Uncorrelated sound sources increase in level less than correlated ones do — ch. 31
  62. Complex numbers conveniently represent coherent sound addition — ch. 31
  63. Uncorrelated sound waves sum by power, not by amplitude. — ch. 31
  64. Correlated sound sources sum to between zero and twice their individual amplitudes — ch. 34
  65. Decibels cannot be summed directly because they are logarithmic power ratios — ch. 35
  66. Adding sound powers yields identical totals for correlated and uncorrelated sources — ch. 35
  67. Doubling uncorrelated sound sources adds only 3 dB of loudness — ch. 37
  68. Sound intensity falls with distance due to energy spreading, not absorption — ch. 37
  69. Sound not only weakens but dulls with distance due to air absorption — ch. 38
  70. Free field radiation requires no reflecting boundaries near the source. — ch. 39
  71. Boundaries concentrate sound power but do not affect the inverse-square spreading law. — ch. 40
  72. Boundary placement boosts sound intensity 3 dB per boundary by increasing directivity — ch. 42
  73. Sound propagation depends on interactions with objects and the medium — ch. 42
  74. Direct sound intensity falls with the square of distance from the source — ch. 42
  75. Interfering sound waves pass through each other because their energy flow is preserved — ch. 43
  76. Sound refracts between air masses of different temperatures just as light does between materials. — ch. 44
  77. Snell’s law governs how sound bends across temperature boundaries. — ch. 44
  78. Temperature layers in the ocean duct sound and enable very long range propagation. — ch. 46
  79. Wind bends sound waves because air velocity changes with height — ch. 46
  80. Porous materials absorb sound because their large surface area creates frictional losses. — ch. 47
  81. An open tube end reflects sound with its energy almost entirely in air velocity — ch. 48
  82. At a pressure-release boundary, sound pressure nulls while particle velocity doubles — ch. 49
  83. Relative phase and path distance determine whether correlated waves cancel or reinforce in space. — ch. 50
  84. Free space requires unobstructed propagation in all directions — ch. 50
  85. Correlated sound sources cancel at points where path difference equals half a wavelength — ch. 50
  86. Unequal wave amplitudes quickly reduce interference effects below 1 dB peak variation — ch. 51
  87. A single sound source near a reflecting surface creates interference via an image source — ch. 51
  88. Complex representation handles propagation-delay phase shifts on speaker outputs — ch. 52
  89. Sound waves reflecting between two boundaries can form standing waves — ch. 53
  90. Sound waves form standing patterns only when wavelength relates to reflector spacing — ch. 53
  91. A standing wave is still moving at normal speed while appearing stationary — ch. 53
  92. Standing waves can form without any physical boundaries via interfering sources. — ch. 54
  93. Standing waves occur at all integer multiples of a fundamental frequency — ch. 54
  94. Open-open pipes resonate at the same half-wavelength frequencies as closed pipes. — ch. 55
  95. Hard acoustic boundaries support standing waves at odd numbers of quarter wavelengths — ch. 56
  96. The same standing wave mathematics applies to strings and acoustic systems — ch. 56
  97. Standing wave frequencies of a system are called its modes, ranked by order — ch. 56
  98. Standing waves in pipes occur only at odd multiples of the lowest frequency — ch. 56
  99. Diffraction arises because air-pressure waves cannot abruptly end at an edge — ch. 59
  100. Long wavelengths diffract around obstacles more than short wavelengths do — ch. 60
  101. Diffraction occurs around solid objects as well as through openings. — ch. 61
  102. Sound diffraction strength depends on wavelength relative to opening size — ch. 61
  103. Wave scattering behavior is governed by object size relative to wavelength — ch. 62
  104. Objects near two-thirds wavelength produce interference because reflection and diffraction combine — ch. 62
  105. Any waveform can be approximated by summing orthogonal sine waves — ch. 63
  106. Any complex waveform can be decomposed into simple sine waves — ch. 63
  107. Any waveform can be exactly modeled by combining sine waves — ch. 64
  108. Sine waves of varying frequency, amplitude, and phase can construct any waveform — ch. 64
  109. Spectrum components are partials and only integer-related ones are harmonics — ch. 65
  110. Sharper waveform corners require more high-frequency components — ch. 65
  111. Any complex tone is decomposable into sine wave components displayed as a spectrum — ch. 65
  112. A square wave is built from odd-multiple sine components — ch. 65
  113. Partials become harmonics only when integer-related to the fundamental — ch. 65
  114. Changing a component’s phase by 180 degrees is equivalent to subtracting that partial — ch. 66
  115. Aperiodic sounds emerge when continuous in-between frequencies cancel periodic repeats — ch. 67
  116. Periodic and aperiodic spectra differ in discrete versus continuous partials — ch. 67
  117. Filtering a signal distorts its time response as well as its spectrum — ch. 69
  118. Filters attenuate gradually over a frequency range rather than cutting sharply — ch. 69
  119. A filter’s output speed of change is limited by its bandwidth — ch. 71
  120. An all-pass filter alters phase and timing but not amplitude — ch. 72
  121. A sound’s time-domain rate of change determines its frequency-domain bandwidth — ch. 74
  122. Rapid changes in a sound’s amplitude envelope force broader spectral bandwidth — ch. 74
  123. Fast-changing acoustic signals necessarily occupy a wider spectral bandwidth. — ch. 74
  124. Spectrogram gray-scale plots show how a sound’s spectrum changes over time — ch. 75
  125. No filter can have both fast time response and narrow bandwidth simultaneously. — ch. 78
  126. Psychoacoustic findings are experimentally established yet often lack anatomical or physical explanation. — ch. 80
  127. Critical bands are the most important psychoacoustic principle for music perception — ch. 80
  128. The outer ear both locates sound sources and boosts certain frequencies — ch. 81
  129. The eardrum converts air pressure changes into mechanical middle-ear vibrations — ch. 81
  130. The concha, acting as a resonant cavity, enables front-behind localization — ch. 81
  131. The middle ear both transmits sound and protects against loud noise — ch. 82
  132. The ossicles mechanically transform impedance to overcome fluid resistance — ch. 82
  133. Sound becomes mechanical movement via the eardrum and ossicle chain — ch. 82
  134. The tympanic membrane is 13 times larger than the stapes footplate in humans. — ch. 84
  135. Tympanic membrane buckling doubles the force delivered to the middle ear bones. — ch. 84
  136. The cochlea is a three-chambered fluid-filled spiral tube — ch. 85
  137. The acoustic reflex is too slow to protect against sudden loud sounds — ch. 85
  138. Middle-ear muscles automatically stiffen to block loud sounds — ch. 85
  139. The acoustic reflex is too slow to shield the ear from gunshots — ch. 85
  140. The cochlea coils 2.75 turns into three fluid-filled chambers — ch. 85
  141. The basilar membrane’s mechanics enable the inner ear’s frequency analysis — ch. 86
  142. The round window serves as a pressure-release valve for incompressible cochlear fluid. — ch. 86
  143. Incompressible cochlear fluid requires the round window to counter-move with the stapes — ch. 86
  144. The ear analyzes complex sounds by superposition of individual frequency responses — ch. 87
  145. The hearing system analyzes complex sounds by linear superposition of component responses — ch. 87
  146. Outer hair cells sit where basilar membrane vibration is greatest — ch. 89
  147. Each cochlea contains about 15,500 hair cells in two distinct types — ch. 89
  148. Damage to outer auditory nerve fibers causes high-frequency hearing loss — ch. 90
  149. Brain structures supporting sound perception become harder to observe near the cortex — ch. 90
  150. Neural information is encoded in the patterning of voltage spikes — ch. 90
  151. Perceptual thresholds vary by listener but share common ordering — ch. 92
  152. Frequency discrimination depends on basilar membrane displacement separation — ch. 92
  153. Beats, roughness, and separation emerge at different frequency differences — ch. 92
  154. Perception of two tones progresses from beats to roughness to smoothness — ch. 92
  155. Two close sine tones produce amplitude beats at their frequency difference — ch. 92
  156. Hearing two tones as separate requires separate basilar membrane peaks — ch. 92
  157. The ERB operationalizes critical bandwidth into a calculable filter-centered quantity — ch. 93
  158. Critical bandwidth corresponds to the masker frequency range that fills a single auditory filter — ch. 93
  159. Critical bandwidth is measured through masking effects rather than direct perception — ch. 94
  160. Each basilar membrane location acts as a bandpass filter tuned to a center frequency — ch. 97
  161. Basilar membrane displacement produces an asymmetric filter response across frequency. — ch. 97
  162. Two tones are perceived as separate when no single filter captures both — ch. 98
  163. Human hearing spans a ratio of millions between faintest and painful sound — ch. 99
  164. Age-related hearing loss affects high frequencies most and strikes men more than women — ch. 99
  165. Loudness perception is essentially logarithmic — ch. 100
  166. The ear’s full dynamic range exists only near 4 kHz — ch. 100
  167. Perceived loudness does not map one-to-one onto acoustic amplitude — ch. 101
  168. Outer ear canal resonance explains peak sensitivity near 4 kHz — ch. 102
  169. Ear sensitivity depends jointly on frequency and on sound level — ch. 102
  170. Perceived loudness depends on frequency content and duration, not just sound pressure level — ch. 102
  171. Turning down volume suppresses perceived bass and treble relative to midrange — ch. 103
  172. A-weighted decibels are a rough practical approximation of perceived loudness — ch. 104
  173. The A-weighting filter is now standard for all sound levels for consistency — ch. 105
  174. Leq reduces varying noise to an equivalent constant sound level — ch. 105
  175. Sound level meters need time averaging to estimate varying pressure levels — ch. 105
  176. Leq measurements assess cumulative noise exposure linked to hearing loss — ch. 105
  177. Audible amplitude change detection varies with signal properties — ch. 106
  178. Head shadowing and binaural hearing raise sensitivity by six decibels or more — ch. 106
  179. Human hearing operates near the physical noise floor of air itself — ch. 106
  180. The ear’s amplitude sensitivity varies with loudness and tonal complexity — ch. 107
  181. A human listener is needed to connect objective sound pressure with perceived loudness — ch. 107
  182. Loudness is measured psycho-acoustically via magnitude estimation against a reference — ch. 107
  183. Auditory sensitivity varies nonuniformly across the frequency range — ch. 107
  184. Loudness perception requires a tenfold intensity increase to double — ch. 107
  185. Ten times as many identical sound sources are needed to double perceived loudness — ch. 108
  186. Sounds shorter than 200 ms are perceived quieter, scaled to burst length — ch. 109
  187. A 10 dB change roughly doubles or halves perceived loudness for complex sounds — ch. 109
  188. Loudness perception shows distinct behavior in two critical-band-defined regions — ch. 109
  189. Spreading a sound’s energy across more critical bands increases perceived loudness without raising intensity — ch. 110
  190. Sounds under 200 milliseconds need more amplitude to be perceived equally loud — ch. 111
  191. Loudness grows when sound energy spills beyond a single critical band — ch. 111
  192. Perceived loudness of complex sounds depends on what the listener attends to. — ch. 111
  193. Loud noise damage can make the cochlea spontaneously generate its own noise — ch. 112
  194. Hearing damage widens acoustic filter bandwidth, impairing speech separation and sensitivity — ch. 112
  195. Noise above 85-90 dBA causes permanent hearing damage — ch. 113
  196. Hearing damage first appears at the ear canal’s resonance frequency near 4 kHz — ch. 113
  197. Concert audiences can briefly experience noise above damaging thresholds — ch. 114
  198. Noise exposure is measured as an integrated dose, trading level against duration — ch. 115
  199. Ringing ears indicate damage even below the 85 dB threshold — ch. 115
  200. Concentrated spectral energy damages the ear more than broadband noise of equal level — ch. 115
  201. The acoustic reflex creates a feedback spiral of ever-increasing volume — ch. 118
  202. Recovery from a large noise dose takes days to weeks — ch. 118
  203. Directional hearing rests on interaural time and intensity differences. — ch. 118
  204. Interaural time delay calculations must account for sound traveling around the head — ch. 120
  205. Front and back sound localization requires other mechanisms than ITD — ch. 121
  206. The ear resolves low-frequency direction by measuring phase shift — ch. 121
  207. Phase-based directional hearing works only below about 743 hertz — ch. 122
  208. Phase delays beyond 180 degrees make direction judgments ambiguous — ch. 122
  209. Binaural direction cues alone cannot distinguish front from back or vertical source angle — ch. 124
  210. Pinna shape creates learned, person-specific comb filters that aid sound localization — ch. 125
  211. Each person’s directional hearing is calibrated to their own ear shape — ch. 125
  212. Each person’s unique ear shape requires individualized acoustic rendering for 3-D audio — ch. 127
  213. Interaural time delays alone cannot fully determine sound source direction — ch. 127
  214. Individual ear shapes give each listener a unique head-related transfer function — ch. 127
  215. Headphones sound ‘in the head’ because they fail to model head movement cues — ch. 127
  216. Head-related transfer functions spatially pan monaural sources by modeling each ear’s directional filter response — ch. 127
  217. Interaural time and intensity cues can cancel each other in direction perception. — ch. 128
  218. Interaural level differences and time shifts trade off to cancel each other — ch. 128
  219. Head-related transfer functions are measured with in-ear microphones in anechoic chambers — ch. 128
  220. First reflections must arrive within 30 ms to avoid being heard as echoes — ch. 130
  221. Stereo hearing exploits only one directional cue and the ear fills in the rest — ch. 130
  222. Recording methods and cues for stereo are chosen independently of the listening arrangement. — ch. 131
  223. Pitch perception rests on universal psychoacoustic mechanisms across all cultures — ch. 135
  224. Perceived musical pitch arises from regularly repeating acoustic pressure waves. — ch. 135
  225. Instrument timbre comes from waveform shape, not pitch — ch. 137
  226. Instruments sharing pitch sound different because waveform shape drives basilar-membrane timbre — ch. 137
  227. Measured fundamental frequency per cycle drifts with tuning, intonation, and vibrato — ch. 137
  228. Overtone numbering is offset one step behind harmonic numbering — ch. 139
  229. Each octave rise halves how many hearing-range harmonics a note carries — ch. 140
  230. Listening analyzes periodic sound into integer-multiple sine components — ch. 140
  231. The major and minor sixth ratios derive by complementing thirds within an octave — ch. 141
  232. Adjacent harmonics in the natural series produce progressively smaller musical intervals — ch. 141
  233. Adjacent harmonics of a fundamental produce every familiar musical interval — ch. 141
  234. Musical intervals trace directly to harmonic-series frequency ratios — ch. 142
  235. A fixed frequency ratio always yields equal logarithmic distance at any pitch — ch. 143
  236. Periodic sounds give line spectra while aperiodic sounds give continuous spectra — ch. 144
  237. Pitch is a subjective perceptual judgment requiring a human listener to measure. — ch. 144
  238. Pitch measurement inherently requires subjective listener judgments — ch. 144
  239. Perceived pitch intervals match log-frequency ratios regardless of register — ch. 144
  240. Noise-like sounds have non-repeating waveforms and continuous, inharmonic spectra — ch. 144
  241. Periodic pressure waves are perceived as pitched while nonperiodic ones are not — ch. 145
  242. Periodicity in the acoustic waveform determines whether a sound is perceived as pitched. — ch. 145
  243. Pitch, though subjective, is measurable in Hz by matching against a sine wave — ch. 145
  244. Two competing theories explain how the ear tracks pitch — ch. 146
  245. Place and timing theories fail to explain some complex pitch perception phenomena — ch. 146
  246. Physiological coding of frequency does not by itself explain perceived pitch. — ch. 147
  247. Removing the fundamental frequency does not change perceived pitch. — ch. 147
  248. Highest common factor of partials encodes perceived pitch — ch. 149
  249. Removing a sound’s fundamental leaves its perceived pitch unchanged — ch. 149
  250. The ear perceives a virtual pitch not physically present in a sound’s components — ch. 150
  251. Sequential stimulus presentation sets the JND test while simultaneous tones reveal finer differences — ch. 151
  252. Only about 1,400 discriminable pitches exist across the entire audible range — ch. 152
  253. Auditory filter bandwidth determines which harmonics of a note get resolved — ch. 153
  254. Noise-derived pitch sensation comes from spectral energy centroid location. — ch. 154
  255. Noise-based pitch perception arises from spectral energy center of gravity but is weak. — ch. 154
  256. Even noise without periodic waveforms can carry a weak sense of pitch. — ch. 154
  257. Pitch perception is explained by two competing physiological models of the inner ear — ch. 156
  258. Temporal and place theories explain pitch by different neural and mechanical mechanisms. — ch. 156
  259. The fundamental frequency of a pitched sound is measurable from its waveform period — ch. 156
  260. High-pitched sounds above 5 kHz offer few harmonics, so pitch perception degrades sharply. — ch. 160
  261. The fundamental period emerges from pooled nerve firing intervals across all places — ch. 160
  262. Perceived pitch is governed mainly by fundamental frequency, not loudness or duration — ch. 162
  263. A minimum number of cycles is required before a definite pitch is perceived — ch. 163
  264. Perceived pitch shifts measurably with loudness in frequency-dependent directions — ch. 163
  265. A chord is defined by the intervals between its simultaneous notes — ch. 165
  266. Consonance and dissonance judgments stem from critical bandwidth mechanics — ch. 166
  267. Western harmony gradually adopted higher-numbered harmonic intervals over history. — ch. 166
  268. Adjacent natural harmonics create smaller intervals as harmonic number increases. — ch. 166
  269. Untrained listeners judge two-tone consonance continuously without musical interval prominence — ch. 167
  270. Chord consonance is computed from individual harmonic proximity across the notes — ch. 169
  271. Interval consonance ranking derives from critical-bandwidth proximity between harmonics — ch. 169
  272. Interval dissonance increases with position higher in the harmonic series — ch. 171
  273. Chord dissonance rises as harmonic number increases and interval shrinks — ch. 173
  274. All common Western scales are built on the octave ratio of two to one — ch. 174
  275. A fixed musical interval’s dissonance varies with register, worsening as notes lower — ch. 174
  276. Ascending and descending circles of fifths produce different pitches — ch. 175
  277. Whole tone and leading notes derive from intervals above the dominant in just intonation — ch. 177
  278. The Pythagorean comma requires redistribution across fifths for multi-key tuning — ch. 179
  279. Instruments with split keys granting separate enharmonic pitches never gained popularity among keyboard players — ch. 181
  280. Equal temperament beats stay within the 5% critical bandwidth so consonance survives — ch. 181
  281. The room containing a played instrument is itself a second modifying system — ch. 183
  282. Every acoustic instrument reduces to a source feeding a modifier that yields an output — ch. 183
  283. Room acoustics act as a second system cascaded after the instrument — ch. 183
  284. Understanding vocal acoustics helps musicians approximate synthesized sounds by ear. — ch. 184
  285. String pitch depends on mass per unit length, length, and tension — ch. 185
  286. Any plucked string shape decomposes into sinusoidal standing-wave modes — ch. 186
  287. A string’s nth mode has n+1 nodes and n antinodes — ch. 187
  288. Plucking position on a string determines which harmonic modes are suppressed — ch. 187
  289. Plucking position on a string suppresses modes with nodes there — ch. 187
  290. String stiffness raises the frequency of a piano’s higher modes relative to the fundamental. — ch. 188
  291. Higher piano notes require progressively greater octave stretching — ch. 189
  292. Real strings produce inharmonic partials whose deviation grows steeply with thickness — ch. 189
  293. Octave stretching on pianos emerges directly from string inharmonicity — ch. 189
  294. Bass strings are wire-wrapped to avoid the fourth-power inharmonicity of thicker cores — ch. 189
  295. Real piano strings force a stretched tuning to avoid audible beats — ch. 190
  296. Slightly detuned strings produce a richer, slower-decaying sound while large detuning sounds bad — ch. 191
  297. Alternating hair direction makes bowing work equally in both directions — ch. 191
  298. Horsehair’s directional grip enables sustained bowed-string notes — ch. 191
  299. A bowed string cycles between slow grip and fast release phases — ch. 191
  300. Air and top-plate resonances dominate violin low-frequency response — ch. 193
  301. Body resonances aligned to open-string fundamentals give each string instrument its timbre — ch. 194
  302. Instrument sound equals input spectrum multiplied by body response — ch. 194
  303. An instrument’s output spectrum equals its input spectrum weighted by the body’s resonance response — ch. 194
  304. Plucked-string spectra reveal the plucking point through nulled harmonics — ch. 194
  305. Measured instrument spectra blend source harmonics with resonance modifiers — ch. 195
  306. Listener position matters because violin radiation direction varies with frequency — ch. 196
  307. Organ pipes exemplify both reed and flue wind-instrument sound sources — ch. 196
  308. String and pipe resonance differ in transverse versus longitudinal wave motion — ch. 196
  309. Violin high-frequency radiation is directional once wavelength approaches instrument size — ch. 196
  310. Turbulent airflow produces the nonpitched noise sounds of speech like sh and ss. — ch. 198
  311. Turbulent airflow produces unvoiced fricative speech sounds — ch. 198
  312. Flue pipes sound through a self-oscillating vortex called the air reed. — ch. 198
  313. Raising airflow or lowering cut-up makes flute pitch jump discretely — ch. 199
  314. Flue languid height precisely governs pipe speech timing and stability — ch. 199
  315. Unnicked organ pipes produce a sharper, clearer consonantal attack tone called chiff. — ch. 199
  316. Languid height determines whether a flue pipe speaks promptly, slowly, or not at all. — ch. 199
  317. Organ flue pipes divide into open-open and open-closed acoustic types — ch. 200
  318. The air reed’s fundamental frequency is set solely by resonator length and end condition — ch. 200
  319. Organ pipe resonator shape follows construction convenience more than acoustics — ch. 200
  320. Open pipe ends invert compression pulses while closed ends preserve them — ch. 200
  321. Sound pulses pass through each other unchanged via superposition — ch. 201
  322. Reflected pulses at the flue end flip the air reed’s oscillation direction — ch. 201
  323. Air reed oscillation is driven by pressure pulse reflections at the pipe mouth — ch. 201
  324. A stopped pipe’s cycle takes twice as many snapshots as an open pipe’s — ch. 203
  325. A stopped pipe sounds an octave lower than an open pipe of equal length — ch. 204
  326. Stopped organ pipes trade space savings for weaker harmonic spectra — ch. 206
  327. Wide pipes are weak in upper harmonics — ch. 206
  328. Overblowing a pipe jumps its pitch to the next resonator-supported harmonic — ch. 206
  329. Woodwind flue instruments act acoustically as pipes open at both ends — ch. 207
  330. Finger-hole diameters determine where a pipe’s effective opening lies — ch. 207
  331. Stopped organ pipes sound the same pitch at half the length — ch. 207
  332. A register hole suppresses unwanted modes by sitting at their pressure antinode — ch. 209
  333. Cross-fingering works because an uncovered hole’s pressure-node position is affected by holes farther along — ch. 209
  334. Flute and piccolo span B3-D7 and B4-D8 respectively — ch. 210
  335. Register holes suppress unwanted modes by exploiting pressure nodes and maxima — ch. 210
  336. Reed vibration is self-sustaining spring oscillation against a shallot — ch. 211
  337. Reed oscillation is a damped spring cycle renewed by airflow — ch. 211
  338. Long-ringing reeds restrict vibration to a narrow frequency band — ch. 211
  339. Pressure feedback drives the reed into full closure across each cycle — ch. 211
  340. A reed’s oscillatory persistence width is set by its material and mounting — ch. 211
  341. Rapid airflow cutoffs generate harmonic-rich tones in reed instruments — ch. 211
  342. Free reeds produce fewer high harmonics because airflow never fully stops — ch. 212
  343. In organ reed pipes the resonator does not control the reed’s frequency — ch. 212
  344. Reed pipes behave as stopped-end resonators, unlike open-ended flue pipes — ch. 212
  345. Reed instruments can use resonators shorter than full pipe length — ch. 213
  346. Reed instruments need no resonator reinforcement of their fundamental frequency — ch. 213
  347. Tone-hole opening must preserve modal frequency ratios for correct tuning — ch. 213
  348. Woodwind reeds act as pressure-controlled valves while flue instruments act as flow-controlled valves — ch. 213
  349. A conical pipe closed at the narrow end behaves like an open-open pipe acoustically — ch. 214
  350. Cylindrical stopped pipes support only odd-numbered modes, making instruments sound an octave lower — ch. 214
  351. Conical bores suppress the reflection at the narrow end, yielding all harmonic modes — ch. 214
  352. Conical-bore instruments need only 12 chromatic holes because they overblow an octave — ch. 214
  353. Standing wave node positions let one predict bore-change effects on mode frequencies — ch. 215
  354. Pipe bore constriction shifts mode frequencies depending on standing-wave node position — ch. 215
  355. Instrument makers tune pipes by flaring ends or adjusting bore shape — ch. 215
  356. Instrument makers shape bore profiles to tune woodwind modes around tone holes — ch. 216
  357. A local bore constriction can tune individual pipe modes separately — ch. 216
  358. Resonator geometry shapes which harmonics appear in an instrument’s sound — ch. 217
  359. Brass instruments operate acoustically as stopped-end tubes driven by lip reeds — ch. 218
  360. Clarinet even harmonics are attenuated, not absent, from the spectrum. — ch. 218
  361. The Bernoulli effect is a wrong explanation for vocal fold vibration — ch. 219
  362. Elastic lips and vocal folds self-oscillate once energy input begins. — ch. 219
  363. Curved-surface airflow, not the Bernoulli effect, drives lip vibration. — ch. 219
  364. Lip and vocal fold vibration is driven by Bernoulli pressure reduction from airflow — ch. 220
  365. Every brass instrument comprises mouthpiece, mouthpipe, main pipe, and flared bell — ch. 220
  366. Lip oscillation sustains continuously while airflow and adduction persist — ch. 220
  367. Brass instruments vary pitch by mechanically changing the length of their tubing — ch. 220
  368. Narrowing constrictions self-amplify until the lips slam shut and cut airflow — ch. 220
  369. A trumpet mouthpiece extends effective pipe length, especially lower ones. — ch. 221
  370. Brass instrument bells reflect low frequencies early and pass high ones. — ch. 221
  371. A brass mouthpiece has a measurable popping frequency near 850 Hz. — ch. 221
  372. Brass instrument design transforms odd-only pipe modes into a near-complete harmonic series — ch. 222
  373. Fixed additive valve lengths cannot correctly tune all brass notes — ch. 223
  374. Trombone and tuba differ dramatically in harmonic richness on the same note — ch. 224
  375. A hammer strike excites every mode an instrument can support simultaneously — ch. 225
  376. Percussion instruments divide into bar, membrane, and plate classes — ch. 225
  377. Struck bars vibrate in non-harmonically related transverse modes — ch. 225
  378. Bar vibration modes are spaced by squares of odd integers, far apart — ch. 227
  379. Percussion bars are shaped to tune their modes toward harmonic ratios — ch. 227
  380. Drum membrane modes are not harmonically related — ch. 228
  381. A clamped drum edge always forms one circular displacement node. — ch. 228
  382. Drum families differ structurally in head number, bowl shape, and playing excitation — ch. 229
  383. Timpani are orchestral drums retuneable to follow key modulations. — ch. 230
  384. Pedal-operated kettledrums produce glissandos when retuned mid-vibration. — ch. 230
  385. Drums produce indefinite or definite pitch depending on head tuning match and snares. — ch. 230
  386. Trapped air in a drum bowl alters the head’s mode frequencies from ideal values — ch. 230
  387. Mallet hardness and strike location shape which drum modes get excited — ch. 231
  388. The kettledrum outputs a missing-harmonic series yet still conveys a clear pitch — ch. 231
  389. Kettledrum tone quality depends on strike position relative to nodal rings — ch. 231
  390. Instrument sound depends on whether restoring force comes from material stiffness or from stretching — ch. 232
  391. Stiffness-based instruments space their modes wider apart than tension-based ones. — ch. 232
  392. Striking a cymbal with different beaters changes its output spectrum. — ch. 232
  393. A bell’s perceived pitch arises from virtual pitch even when its prime is absent. — ch. 233
  394. A struck bell’s overtones enter at different times, shaping perceived timbre. — ch. 233
  395. Singing voice acoustics is now a legitimate research field — ch. 234
  396. An Indian temple bell’s low tone grows louder over seconds after striking — ch. 234
  397. Small singing bowls can train singers’ voice projection via formant components — ch. 234
  398. Where a gong is struck changes its sound from harmonic chime to noisy shimmer — ch. 234
  399. Humans can vocalize desired sounds, aiding synthesis design — ch. 235
  400. Singers change vocal pitch only via fold stiffness and vibrating mass — ch. 235
  401. Pressure dynamics make vocal folds close faster than they open — ch. 236
  402. The vocal folds vibrate via pressure changes from curved airflow, not the Bernoulli effect — ch. 236
  403. Trained singers keep vocal folds closed longer each cycle than untrained singers — ch. 237
  404. Higher closed quotient increases vocal efficiency through reduced lung sound leakage — ch. 237
  405. Trained singers show higher glottal closed quotient than untrained singers — ch. 237
  406. Glottal airflow cycles through closed, opening and closing phases — ch. 237
  407. Operatic vibrato modulates pitch at 5.5-7.5 Hz — ch. 238
  408. Vocal fold pulses produce harmonics falling 12 dB per octave — ch. 238
  409. Woodwind perturbation theory predicts how articulator constrictions shift formant frequencies — ch. 239
  410. The vocal tract behaves acoustically like a stopped tube of constant diameter — ch. 239
  411. Formants are standing-wave resonances of the vocal tract itself — ch. 239
  412. Singing is modeled as vocal-fold excitation filtered by a time-varying vocal tract — ch. 240
  413. Tongue and lip constriction locations systematically shift formant frequencies from neutral values — ch. 240
  414. Widely spaced harmonics smear or hide formant peaks in high notes — ch. 241
  415. Tenors need not tune their tracts because their pitch-to-formant ratio stays high — ch. 241
  416. Child soloists show a singer’s formant shifted upward because their vocal tracts are smaller — ch. 243
  417. Energy at 3–5 kHz lets trained singers cut through an orchestra — ch. 243
  418. Piriform sinuses add spectral zeroes that boost the singer’s formant — ch. 243
  419. Singing in just intonation causes pitch drift when modulating through keys — ch. 244
  420. Equal tempered tuning divides the octave into semitones of the twelfth root of two. — ch. 244
  421. Vocal folds evolved to protect the lungs, not to produce speech sound. — ch. 244
  422. Chords sound consonant when singers’ fundamental frequencies are integer-related. — ch. 244
  423. Electrolaryngography measures vocal pitch directly from fold contact, bypassing microphone bleed. — ch. 245
  424. Singers unconsciously resist tuning drift, with sopranos and altos anchoring pitch flatward. — ch. 245
  425. Thirteen chords of just-tuned harmony can accumulate a semitone of flatness. — ch. 245
  426. Singing just-tuned chords predicts rapid pitch drift flat — ch. 246
  427. Equal-tempered accompaniment and training actively suppress singers’ natural just intonation — ch. 247
  428. Equal temperament cannot be tuned by ear because it offers no physical beatless guide — ch. 247
  429. Acoustics explains why pitch drifts, letting conductors make informed tuning choices — ch. 247
  430. Timbre lacks a one-dimensional subjective scale unlike pitch and loudness — ch. 250
  431. Timbre is the cue by which listeners identify which instrument produced a note — ch. 250
  432. Scholes held that overtones alone condition timbre — ch. 250
  433. Timbre comprises spectral content and how frequencies and amplitudes shift over a note — ch. 250
  434. Timbre is conditioned entirely by the strength and presence of overtones — ch. 250
  435. Timbre is defined negatively, as whatever differs between equal-pitch, equal-loudness sounds — ch. 250
  436. Long-term averaging of spectra suppresses random background noise — ch. 251
  437. Attack and release phases lasting milliseconds largely determine a note’s timbre — ch. 251
  438. A spectrogram preserves timing of acoustic changes in a note — ch. 252
  439. A steady-sounding note still has amplitude envelope variation within it — ch. 252
  440. Timbre analysis requires a method that preserves when acoustic changes occur — ch. 252
  441. Harmonics appear as horizontal lines at fixed vertical positions — ch. 252
  442. A principal organ pipe’s first two harmonics dominate its spectrum — ch. 252
  443. Musical notes have distinct onset, steady-state, and offset acoustic phases. — ch. 254
  444. A note’s onset, not its steady state or decay, most strongly determines perceived timbre. — ch. 255
  445. Organ pipes begin notes one brief harmonic above their sustained pitch — ch. 255
  446. A stopped flue pipe sounds its fifth harmonic before its fundamental on attack — ch. 256
  447. Instrument onset timbre varies so much that any single recording is only an example — ch. 256
  448. Individual instrument note onsets are irreproducible even under identical conditions — ch. 256
  449. Stopped flue pipes sound their harmonics in a characteristic staggered order producing a chiff — ch. 256
  450. The flute’s breathy onset is broadband high-frequency noise lasting about 70 milliseconds — ch. 256
  451. Woodwind instruments enter their harmonics in staggered sequences on attack — ch. 256
  452. Note onsets have staggered harmonic entry times that define each instrument’s timbre — ch. 256
  453. Instrument timbre develops over time as higher harmonics fade in after the fundamental. — ch. 257
  454. Instrumental notes begin with the fundamental before higher harmonics appear — ch. 260
  455. Vibrato modulates frequency while tremolo modulates amplitude — ch. 262
  456. Vibrato swings upper harmonics more widely than lower ones on a linear frequency scale. — ch. 264
  457. The hearing system performs far richer acoustic analysis than a spectrogram captures. — ch. 264
  458. Amplitude variation can arise purely from pitch change interacting with fixed resonances. — ch. 264
  459. Listeners lose the ability to identify instruments once onset and offset phases are removed. — ch. 265
  460. Frequency modulation within a resonance peak produces visible amplitude modulation — ch. 265
  461. Strong energy above the fifth harmonic makes instruments sound bright — ch. 266
  462. Having all harmonics up to the fifth or seventh also shapes timbre — ch. 266
  463. Instrument spectra vary with player, loudness, pitch, and room — ch. 266
  464. Critical bandwidth widening means only low harmonics are resolved individually — ch. 266
  465. Lacking high harmonics makes instruments sound dark or dull — ch. 266
  466. Multidimensional scaling maps perceived timbre differences between instruments — ch. 267
  467. Timbre, unlike pitch and loudness, has no objective scale — ch. 267
  468. Timbre lacks a correct answer, so it must be measured via adjective-pair ratings. — ch. 267
  469. Nonharmonic mode relationships make struck bars and membranes sound clangy. — ch. 267
  470. The unresolved seventh harmonic imparts reedy timbre to instruments like the clarinet — ch. 267
  471. Acoustic instrument notes are never truly steady, even in their sustain phase. — ch. 268
  472. Sound must vary over time to hold listener attention — ch. 268
  473. Study results confirm that attack onset dominates timbre perception — ch. 268
  474. Even steady musical notes constantly change in their sound — ch. 268
  475. Note-onset timbre differs measurably across instruments and lasts tens to 160 milliseconds. — ch. 269
  476. Timbre can be graphed as relative energy across fundamental, resolved, and unresolved harmonics. — ch. 269
  477. Instrument timbre identity persists across notes via a stable tristimulus position — ch. 269
  478. Helmholtz’s 1877 timbre rules remain valid despite predating critical bandwidth theory — ch. 270
  479. Odd-numbered partials alone make a tone sound hollow or nasal — ch. 270
  480. Pure tones sound soft and pleasant but lack power — ch. 270
  481. Helmholtz derived timbre’s spectral dependence from theory alone, without critical-band data — ch. 270
  482. Distinct high partials make tones sound cutting or rough and powerful — ch. 270
  483. Rich, sweet timbre requires present-but-modest partials up to about the sixth — ch. 270
  484. Helmholtz’s timbre rules map onto the axes of modern timbre-space experiments — ch. 271
  485. Hearing-modeling spectrograms use an ERB frequency axis from modeled auditory filters. — ch. 271
  486. Helmholtz’s nineteenth-century timbre rules anticipate the modern critical bandwidth and tristimulus analyses — ch. 271
  487. The word timbre originally meant kettle drum and postage stamp — ch. 271
  488. Ellis translated klangfarbe as quality of tone to avoid ambiguous English words — ch. 271
  489. Harmonics cease being resolved when their spacing falls below the ERB — ch. 272
  490. Harmonic bands crowd closer together as frequency rises because of the ERB scale. — ch. 272
  491. Perceptual spectrographic modeling extends from instrument timbre into speech, forensic audio, and singing. — ch. 272
  492. Engineers who discuss sound in musicians’ pitch terms communicate faster and get better results. — ch. 272
  493. Harmonics stop resolving once filter bandwidths exceed the fundamental’s spacing. — ch. 272
  494. Verbal timbre descriptors are ambiguous across speakers but map onto specific spectral regions. — ch. 273
  495. Boosting energy near 2 kHz and 8 kHz makes a sound brighter and harsher — ch. 274
  496. Perceived warmth has two independent routes and boost near 3 kHz projects a voice — ch. 274
  497. Current acoustic measurements are too coarse to explain how listeners distinguish violins by maker — ch. 275
  498. Organists shape timbre by selectively reinforcing harmonics of one series — ch. 276
  499. Organ stop footage inversely relates to the harmonic number it reinforces. — ch. 276
  500. The pipe organ is history’s first additive synthesizer for timbre — ch. 276
  501. Adding an organ stop reinforces that harmonic plus all its integer multiples — ch. 277
  502. Pipe organ stops reinforcing non-octave, non-unison harmonics are called mutation stops — ch. 277
  503. Sub-octave organ ranks extend the sounding range far below the written foundation pitch. — ch. 280
  504. Equal temperament’s added beats made mutation stops unfashionable until early-music revivalism. — ch. 280
  505. Untuned organ mutation stops generate audible beats when chords are played — ch. 280
  506. What the ear perceives can diverge from sound’s physical components. — ch. 281
  507. The seventh harmonic gives an organ mixture a reed-like timbre — ch. 281
  508. Subjective perception of sound cannot be predicted simply from its acoustic components — ch. 281
  509. High harmonics must be dropped in the treble because they become inaudible — ch. 281
  510. Acoustic illusions may become musically useful when electronic sound control is exact — ch. 281
  511. Two pure tones fuse into a single rough tone below the critical bandwidth. — ch. 282
  512. Pure-toned high instruments like piccolo make combination tones easy to perceive. — ch. 282
  513. Below roughly 12.5 Hz the difference tone coincides with the beat frequency. — ch. 282
  514. Two simultaneous tones generate audible lower tones absent from the stimulus — ch. 282
  515. The ear generates audible combination tones not present in the stimulus — ch. 282
  516. Combination tones fill in missing harmonics of an implied fundamental. — ch. 282
  517. Combination tones sit below the lower tone and vary greatly between listeners. — ch. 282
  518. Only some combination tones are readily perceived, and none by all listeners. — ch. 282
  519. Tuning systems determine whether auditory combination tones align with harmonic series — ch. 283
  520. Real musical instruments produce measurable distortion tones that fall near other scale notes — ch. 283
  521. Two simultaneous pure tones generate an audible tone at their difference frequency — ch. 283
  522. Masking reduces how prominently audible combination-tone beating is — ch. 283
  523. Masking limits how much combination tones interfere with other instruments’ pitches — ch. 283
  524. Higher-order combination tones can be misheard as actual played notes — ch. 283
  525. Masking is quantified by the shift in a listener’s hearing-threshold curve — ch. 284
  526. Auditory filters respond asymmetrically, favoring frequencies below center — ch. 284
  527. How much one tone masks another depends on their frequencies and amplitudes. — ch. 284
  528. Masking asymmetry grows as masker amplitude increases, favoring upward masking — ch. 285
  529. Fully masked spectral components vanish from perception and thus from a sound’s timbre. — ch. 285
  530. Non-simultaneous masking lets sounds mask others at temporal offsets, not only together — ch. 286
  531. Listeners vary widely in how long masking persists across time. — ch. 286
  532. Acoustic illusions reveal perception mechanisms and shape music performance — ch. 287
  533. Acoustic illusions reveal how hearing analyzes sound and can become compositional tools. — ch. 287
  534. Listeners stream interleaved tones by pitch rather than by ear of delivery — ch. 288
  535. Alternating octave tones between ears produce a fixed high-right low-left percept — ch. 288
  536. Alternating timbres can split a single melodic line into separate perceived streams — ch. 289
  537. Orchestral seating rearrangements change the stereo image listeners actually hear. — ch. 289
  538. Solo string lines split into perceived parts via frequency proximity grouping — ch. 289
  539. A single melodic line can be heard as several distinct voices by frequency grouping. — ch. 289
  540. Orchestral seating aligns with a pitch-to-side perceptual bias in listeners. — ch. 290
  541. Reversing stereo channels or turning around can replicate hearing music from behind the orchestra — ch. 293
  542. Shepard demonstrated a pitch illusion likened to Escher’s endless staircase — ch. 293
  543. The B♭1 fundamental arises implicitly from F3 and B♭2 harmonics — ch. 295
  544. Shepard-tone ambiguity arises in real music such as Bach’s organ works — ch. 295
  545. Shepard tones shift harmonics within a fixed envelope to create circular pitch — ch. 295
  546. Bach’s organ writing can produce Shepard-like pitch ambiguity in listeners — ch. 295
  547. Adding harmonic-series members of an unsounded note creates perceptual ambiguity about pitch location. — ch. 296
  548. Pitch can be perceived at fundamental frequencies entirely below the hearing range. — ch. 296
  549. The resultant bass illusion works best when the higher harmonic is voiced softer. — ch. 296
  550. Perceived pitch can arise from harmonics alone even when no actual fundamental sounds — ch. 296
  551. Organ resultant stops create the sensation of pitches below any note actually sounding — ch. 296
  552. Missing-fundamental illusions depend on a musical context being established first — ch. 297
  553. Auditory streaming splits one interleaved vocal line into two perceived lines — ch. 297
  554. A looping rhythm in tempo octaves with faded extremes sounds endlessly accelerating — ch. 297
  555. Overtone singers employ very high harmonics, around the twentieth to twenty-fifth. — ch. 298
  556. Overtone singing needs an extremely narrow, movable vocal-tract resonance over a single harmonic. — ch. 298
  557. Uncontaminated direct sound is required for clear speech intelligibility in rooms — ch. 302
  558. Reflections delayed beyond about 30 milliseconds are perceived as distinct echoes. — ch. 304
  559. Early reflection intensity depends on both travel distance and the reflecting surface’s absorption. — ch. 304
  560. Surface absorption reduces total sound power, so reflections fall below inverse-square predictions. — ch. 306
  561. Reflection path length can be computed geometrically using the image-source method. — ch. 306
  562. Delay, distance, and intensity loss can be plotted on one common graph — ch. 308
  563. Reflected sound intensity is reduced in proportion to the absorption coefficient — ch. 308
  564. Reverberant sound stays constant across a room while direct sound falls with distance — ch. 311
  565. Absorption at each reflection governs how fast reverberation decays — ch. 311
  566. Steady-state reverberant level is set by the balance between input power and absorption loss — ch. 311
  567. Room size and absorption both govern how long reverberant sound takes to build up. — ch. 311
  568. Reverberation times range from fractions of a second to ten seconds — ch. 311
  569. Distance from a source changes the balance between direct and reverberant sound — ch. 312
  570. Low absorber rooms raise overall sound level because reverberant energy persists longer — ch. 313
  571. Higher absorption reduces the first-reflection energy that feeds the reverberant field — ch. 314
  572. Reverberant sound level rises as room size shrinks while decay time shortens — ch. 315
  573. The room constant R is the reciprocal of the absorption-to-surface term — ch. 315
  574. Energy density and impact rate jointly explain small-room acoustic behavior — ch. 315
  575. Reverberation equations fail in extreme geometries where surfaces are visited unequally — ch. 315
  576. Statistical room-acoustics models fail for elongated geometries where surfaces aren’t uniformly visited — ch. 315
  577. Smaller rooms produce louder reverberant fields but shorter reverberation times — ch. 315
  578. Reverberant fields supply most perceived loudness in normal rooms — ch. 316
  579. Room absorption determines the steady-state level of reverberant sound — ch. 316
  580. Diffuse-field assumptions hold at high frequencies but break down at low ones — ch. 316
  581. Musicians rely on room reverberation for perceived output lift and feel uncomfortable without it. — ch. 317
  582. In a normal living room, reverberant sound dominates the direct sound from loudspeakers. — ch. 318
  583. Speech intelligibility depends chiefly on direct sound, not the reverberant field. — ch. 318
  584. Critical distance is the point where direct and reverberant sound levels are equal. — ch. 318
  585. In normal home listening the reverberant field dominates direct sound from speakers — ch. 318
  586. Room size and source directivity alone determine where direct sound gives way to reverberation. — ch. 318
  587. Halving a speaker’s radiating angle doubles its critical distance. — ch. 319
  588. Higher source directivity reduces the reverberant field, equivalent to tonal darkening. — ch. 319
  589. Speaker and instrument directivity at high frequencies alters perceived timbre — ch. 319
  590. Critical distance is computed from room constant and source directivity — ch. 319
  591. A source’s changing directionality with frequency alters perceived timbre via the reverberant field — ch. 319
  592. Constant on-axis response forces total radiated acoustic power to fall as directivity Q rises. — ch. 320
  593. Falling reverberant energy makes a speaker sound duller and less present, reducing mix clarity. — ch. 320
  594. Reverberant-field level follows directly from the source’s frequency-dependent radiated power. — ch. 320
  595. A room’s reverberant field can vary by 14 dB across the audible frequency range. — ch. 321
  596. Optimal reverberation time depends on the music being performed. — ch. 322
  597. Reverberation time depends on both surface absorption and time between reflections — ch. 322
  598. Sabine’s 1898 formula let acousticians predict a room’s reverberation time, reshaping auditorium design. — ch. 322
  599. Reverberation time determines whether a room feels dead or live — ch. 322
  600. Dividing mean free path by sound speed gives time between reflections — ch. 323
  601. Room sound energy decays exponentially through repeated surface absorptions — ch. 323
  602. Absorption at each reflection makes sound energy decay exponentially over time — ch. 323
  603. Reverberation time T60 measures how long sound takes to decay a millionfold — ch. 323
  604. Reverberation calculations break down for tunnel-like room shapes. — ch. 324
  605. Very dead rooms lack a true reverberant field entirely — ch. 326
  606. Visual cues of room size override what the ears actually hear. — ch. 326
  607. Visual size cues override matching audio reverberation judgments — ch. 326
  608. A reverberant field only exists once sound has reflected many times. — ch. 326
  609. Unevenly absorbed or coupled spaces produce multi-sloped decay curves instead of one smooth exponential. — ch. 328
  610. Sabine’s formula launched the science of architectural acoustics — ch. 328
  611. Parallel smooth surfaces generate rapid flutter echoes as energy bounces between them — ch. 330
  612. Uneven decay rates make a room ring at and boost specific frequencies. — ch. 332
  613. Room reverberation time varies with frequency, altering perceived timbre — ch. 332
  614. Frequency-dependent absorption makes reverberation time vary with frequency, altering timbre. — ch. 332
  615. Sound absorption coefficients vary dramatically by surface material and frequency — ch. 334
  616. Reverberation time equations must incorporate frequency-dependent absorption coefficients — ch. 334
  617. Sabine defined total room absorption as equivalent open-window area. — ch. 335
  618. Below 0.3 average absorption, Sabine’s simpler equation is accurate enough. — ch. 335
  619. Total sound absorption depends on material area, not just absorptivity. — ch. 335
  620. Replacing average absorption with summed open-window area handles mixed materials. — ch. 335
  621. Room acoustics are tuned by budgeting equivalent open window absorption area — ch. 338
  622. Absorbers treating one frequency band also lower reverberation time at other bands — ch. 338
  623. Room reverberation time can be tuned by budgeting open-window-equivalent absorption — ch. 338
  624. Reverberation decay should be a smooth exponential of constant dB per unit time — ch. 340
  625. Highly articulated music needs drier acoustics than slow harmonic music — ch. 340
  626. Poorly coupled added volume produces a double-slope reverberation fault. — ch. 342
  627. Adding absorbent-free volume to a hall raises its reverberation time. — ch. 342
  628. Concert halls need 1–2 seconds of reverberation balancing loudness against clarity — ch. 342
  629. Electronic reverberation enhancement suits amplified venues better than pure acoustic ones. — ch. 342
  630. Perceived reverberation depends on early decay, not total T60 measurement — ch. 343
  631. Lateral diffuse reflections are required for listener enjoyment — ch. 343
  632. Specular reflections produce audible comb filtering and false source images — ch. 343
  633. Double-slope decay makes a space sound drier than its T60 predicts — ch. 343
  634. Human hearing focuses on the first 20 to 30 decibels of reverberant decay — ch. 343
  635. Modern acoustic diffusion uses mathematically structured well patterns — ch. 343
  636. The shoebox hall’s shape and Victorian ornament together created superior acoustics — ch. 343
  637. Fan-shaped halls sacrifice lateral reflections for seating capacity — ch. 344
  638. Performers need foldback to hear themselves while performing. — ch. 345
  639. Diffuse rear reflections blend instruments while specular ones create hot spots — ch. 345
  640. Ceiling reflections cannot substitute for side-wall reflections. — ch. 345
  641. Reflections arriving near the 50 ms echo threshold can severely disrupt performers — ch. 346
  642. Musicians need sound reflections within twenty milliseconds to play together. — ch. 346
  643. Musicians need acoustic reflections within 20 ms for comfortable ensemble playing — ch. 346
  644. Audience humidity from breathing changes a venue’s high-frequency acoustics over time — ch. 347
  645. Air absorption of high frequencies makes distant voices sound duller — ch. 347
  646. Late early reflections can ruin performers’ ability to hear each other and maintain ensemble — ch. 347
  647. Air absorption can be approximated as an equivalent absorption area scaled to room volume. — ch. 347
  648. Sound decays exponentially on reflection, but cyclic paths create standing waves — ch. 348
  649. Spatially static resonant modes cause sound level to vary across a room — ch. 348
  650. Room standing waves cause sound pressure to vary with listening position — ch. 348
  651. Low frequencies cannot form diffuse fields because boundaries create standing waves — ch. 348
  652. Air absorption is negligible in small rooms but overbrightens artificial reverberation — ch. 348
  653. Cyclic sound paths create standing waves when path lengths match half wavelengths — ch. 348
  654. Room axial mode frequencies are set by the distance between opposing surfaces — ch. 349
  655. A rectangular room supports infinitely many modal frequencies set by half-wavelength fits — ch. 350
  656. Tangential modes require half-wavelength fits in two dimensions — ch. 350
  657. Tangential modes depend on two room dimensions rather than one — ch. 350
  658. Oblique room modes depend on all three dimensions — ch. 351
  659. Angling room walls changes resonance frequencies but cannot eliminate them — ch. 352
  660. Equal room dimensions make standing wave modes coincide and distort low frequency sound — ch. 352
  661. Room mode density rises with frequency squared, so uneven mode counts create audible peaks — ch. 353
  662. Coincident room modes create audible frequency peaks that extra resonances must balance — ch. 353
  663. A tangential room mode is defined by half-wavelengths along two wall dimensions — ch. 354
  664. A room’s lowest modal frequency is its first axial mode along the longest dimension — ch. 354
  665. Room modes produce multiple decay times instead of a single exponential reverberation — ch. 355
  666. A room mode’s decay time depends on its path length between reflections. — ch. 356
  667. Modal bandwidths break diffuse-field assumptions when sound paths exceed the mean free path — ch. 357
  668. Room modal bandwidths depend on decay time, not frequency — ch. 357
  669. Surface absorption can override the usual ranking of room mode strengths — ch. 357
  670. Every room has a low-frequency limit below which modes, not diffusion, govern sound behavior. — ch. 358
  671. A single critical frequency marks the modal to diffuse transition — ch. 359
  672. In very small rooms the air mass loads sources and reduces their radiated output. — ch. 359
  673. Room size in acoustics is defined by critical frequency relative to generated sound — ch. 360
  674. Modal behavior intensifies as wavelength approaches the room’s mean free path — ch. 360
  675. Low absorption sustains strong modal variation in rooms at higher frequencies than predicted — ch. 361
  676. Exciting multiple room modes instead of one reduces frequency and spatial sound variation — ch. 361
  677. Overlapping three adjacent mode bandwidths at one frequency point dramatically reduces sound variation — ch. 361
  678. Larger rooms exhibit lower critical frequencies because volume scales with size — ch. 362
  679. Modal decay analysis governs room acoustics below the critical frequency — ch. 362
  680. Porous absorbers only work where sound wave velocity is nonzero — ch. 364
  681. Porous absorbers damp sound through velocity-induced frictional losses — ch. 364
  682. Deeper rear cavities and heavier panels lower a resonant absorber’s tuning frequency — ch. 365
  683. Heavier panel absorbers resonate at lower frequencies — ch. 366
  684. Panel stiffness grows with thickness, so simple mass-law absorption models fail on thick panels. — ch. 367
  685. Trapped air in a cavity oscillates like a spring-and-mass system, producing Helmholtz resonance — ch. 367
  686. Deep porous absorbers give flat wideband absorption at the cost of space — ch. 368
  687. Decor of Baroque halls absorbed low frequencies, balancing the room’s acoustics. — ch. 369
  688. Mathematically sequenced well patterns were developed to produce well-defined diffusion in rooms. — ch. 370
  689. Diffusers must be sized between an eighth and half a wavelength to scatter sound. — ch. 370
  690. Effective sound diffusion requires bumps sized between an eighth and half a wavelength. — ch. 370
  691. Reflection from a bumpy surface depends on bump height relative to wavelength. — ch. 370
  692. Quadratic residue number sequences generate periodic well-depth patterns for acoustic diffusers. — ch. 371
  693. Primitive root sequences provide an alternative periodic well-depth pattern for diffusers. — ch. 371
  694. Diffusing sequences keep their scattering properties because scaling for wavelength preserves their Fourier transform. — ch. 371
  695. Bumps spaced at half a wavelength re-radiate in phase and vanish acoustically. — ch. 371
  696. Diffusive surfaces scatter sound only within a bounded frequency band. — ch. 372
  697. Diffuser depth must scale with the lowest frequency it can scatter. — ch. 372
  698. Low-frequency sound diffusion requires impractically deep diffuser wells — ch. 372
  699. Optimal absorber placement requires flat-Fourier-transform weighting — ch. 374
  700. Distributing absorption randomly scatters sound while concentrated absorption leaves modes intact — ch. 374
  701. Any change in surface reflectivity, not just bumps, causes sound diffusion — ch. 374
  702. Amplitude gratings diffuse less well than phase gratings but work at lower frequencies — ch. 375
  703. Encoding surfaces as binary absorber-reflector strips produces sound diffusion — ch. 375
  704. Good sound absorption does not imply good sound isolation — ch. 376
  705. Good sound absorbers make terrible sound isolators — ch. 376
  706. Real walls operate in the mass-controlled region where performance rises 3 dB per octave — ch. 377
  707. Above resonance, wall mass blocks sound, but coincident resonances leak high frequencies — ch. 377
  708. Independent partitions sum their attenuation in decibels — ch. 378
  709. Dissimilar layers and reduced coupling raise real-world sound isolation. — ch. 378
  710. Air leaks and ventilation paths defeat sound isolation more than walls do — ch. 380
  711. Sound isolation is defeated mainly by flanking paths like air leaks and structure. — ch. 380
  712. Effective sound isolation requires airtight construction, which conflicts with ventilation needs. — ch. 381
  713. Nearby walls boost loudspeaker bass output, and designers counter this in many ways. — ch. 382
  714. Reflecting boundaries create image sources that alter loudspeaker load impedance. — ch. 382
  715. Room boundaries alter a sound source’s radiated power, not just its perceived sound — ch. 383
  716. Boundary-induced source power changes scale with distance relative to wavelength — ch. 383
  717. Equal room dimensions boost and distort low-frequency loudspeaker response — ch. 383
  718. Operating a loudspeaker near three room boundaries imposes a 9 dB low-frequency rise — ch. 384
  719. Flush-mounting a speaker in a wall reduces the low-frequency rise to 6 dB — ch. 384
  720. Standing-wave modes require one boundary per spatial dimension. — ch. 385
  721. Loudspeaker enclosure shape and size alter frequency response via diffraction — ch. 386
  722. Mounting a driver off-center reduces cabinet diffraction effects. — ch. 389
  723. Enclosure volume and driver diameter can be decoupled in non-spherical cabinets. — ch. 389
  724. Long bass wavelengths relative to cabinet size make bass diffraction negligible. — ch. 389
  725. Smooth curved cabinet surfaces optimize frequency response over faceted ones. — ch. 389
  726. Curved enclosures with off-center drivers minimize acoustic diffraction. — ch. 390
  727. Spatial audio reproduction splits into cue-based systems and sound-field reproduction systems — ch. 393
  728. Two spaced loudspeakers suffice to create phantom sound sources in front of a listener — ch. 393
  729. Spatial audio uses psychoacoustic illusions called phantom images to mimic real sound sources — ch. 393
  730. Stereo directionality was long mistaken for a pure intensity effect — ch. 394
  731. Stereo loudspeakers localize sound by summing signals to create interaural phase differences — ch. 394
  732. A single active speaker creates an interaural time delay that listeners localize. — ch. 395
  733. Relative loudspeaker amplitudes shift the perceived direction of a phantom image. — ch. 396
  734. Equal signals from both speakers create zero interaural phase difference — ch. 396
  735. Identical signals at both ears produce a centered phantom image. — ch. 396
  736. Amplitude stereo produces directional images only when both ears hear both loudspeakers — ch. 397
  737. Sixty degrees total between speakers is the recommended angle for ideal stereophonic listening. — ch. 397
  738. At low frequencies, loudspeaker signals add coherently so delay and amplitude trade off. — ch. 398
  739. Dynamic auditory cues can override clear visual evidence of source location — ch. 399
  740. Uncorrelated ambient signals create an impression of directionless surround sound. — ch. 399
  741. Matrixing encoded multichannel audio onto two-channel media at the cost of channel separation — ch. 400
  742. Extra channel signals come from matrixing existing feeds or dedicated channels. — ch. 401
  743. Multiple subwoofers cancel the room modes caused by one subwoofer. — ch. 401
  744. Extra surround channels mainly aim at consistent localization and height illusion — ch. 401
  745. Multichannel speaker designations follow a full-range plus sub count convention — ch. 401
  746. Ambisonic systems synthesize a sound field through coordinated pressure and velocity, not channel-to-direction mapping — ch. 402
  747. Ambisonic sound fields degrade gracefully as channels are removed — ch. 402
  748. Any sound wavefront can be synthesized from elemental spherical waves — ch. 404
  749. A speaker array on the boundary can synthesize and preserve a recorded sound field — ch. 404
  750. Higher-order ambisonics captures acceleration components to improve localization accuracy — ch. 404
  751. Practical wavefield arrays need shaped layouts to reduce boundary artifacts — ch. 405
  752. Finite boundaries in any wave-reconstruction array introduce edge distortions absent from idealized infinite sources — ch. 405
  753. Wavefield synthesis requires a unique signal per loudspeaker — ch. 405
  754. Wavefield synthesis yields realistic fields but stays niche due to speaker costs. — ch. 406
  755. Simplified head approximations localise sound better than detailed individual head models. — ch. 407
  756. Headphone stereo fails because head filtering is missing or double-applied. — ch. 407
  757. Head-tracking externalises sounds that otherwise seem stuck inside the head. — ch. 407
  758. HRTFs must be stored as large azimuth-elevation tables because interpolation fails. — ch. 407
  759. Head-related transfer functions are directional filters used to place sound in space. — ch. 407
  760. Binaural realism degrades when the listener’s head differs from the recording head. — ch. 407
  761. Converting stereo to binaural sound requires modeling cross-coupling between speakers — ch. 408
  762. Cancelling both ears’ HRTFs requires a fixed speaker layout and a motionless head. — ch. 409
  763. Virtual surround works because the listener’s head stays fixed while watching a screen — ch. 409
  764. Canceling speaker HRTFs can synthesize virtual surround sound when head position is fixed — ch. 409
  765. Room acoustic design must begin with speaker placement decisions — ch. 410
  766. Standardized reference listening rooms let psychoacoustic test results generalize to ordinary domestic settings. — ch. 411
  767. Ideal reverberant fields are hard to achieve in practice, requiring compromise — ch. 412
  768. Detailed early-reflection structure matters as much as reverberation time for perceived acoustics — ch. 412
  769. A 0–30 ms gap before first reflections cues spatial size while avoiding echoes — ch. 412
  770. Lateral early reflections arriving within 20 ms create perceived spaciousness — ch. 412
  771. Listening rooms impose their own acoustics on top of recorded sound — ch. 413
  772. Early wall reflections pin perceived sound space to room size — ch. 414
  773. Suppressing early reflections through absorption or angled walls maximizes the initial time-delay gap. — ch. 415
  774. Redirecting reflections creates uneven hot areas, so absorption is often chosen. — ch. 416
  775. Early reflections must arrive within 20 ms or they are perceived as echoes. — ch. 416
  776. Absorbing reflections is easier to build but shortens reverberation time — ch. 416
  777. Reflections arriving later than about 20 ms are heard as a distinct echo — ch. 416
  778. Bookcases and carpets give practical domestic acoustic treatment for reflection zones — ch. 417
  779. Early reflections must be suppressed by about 15 dB before they disturb stereo imaging. — ch. 417
  780. Early reflections must stay below roughly 15 dB to avoid blurring a stereo image — ch. 417
  781. Larger reflection-free listening volumes require proportionally larger absorption patches — ch. 418
  782. Treating room walls as mirrors locates where early reflections need absorbing. — ch. 418
  783. Mirror-image rooms let engineers locate exactly which wall patches to treat — ch. 418
  784. A room can be acoustically dead yet not anechoic, with early reflections surviving. — ch. 419
  785. Dead rooms with only direct sound reveal low-level audio detail clearly. — ch. 421
  786. Membrane absorbers deliver wide-band absorption in only 30 cm of depth. — ch. 421
  787. Diffusing early reflections lowers their level without absorbing the sound energy — ch. 421
  788. Specular early reflection intensity falls off with the square of distance — ch. 422
  789. Diffuse surfaces scatter sound hemispherically rather than mirror-like — ch. 422
  790. Diffuse wall reflections are temporally spread and lower in level than specular ones — ch. 423
  791. Diffuse reflections reduce comb-filtering that perturbs stereo imaging — ch. 423
  792. Diffusion replaces sparse loud early reflections with a dense set of quiet ones — ch. 423
  793. Strong diffuse reflections can make a room sound anechoic while still reverberant. — ch. 426
  794. Hearing loss impairs both sound detection and sound discrimination, from four distinct causes — ch. 427
  795. Clinical audiometry samples hearing in octave-spaced tones from 125 Hz to 8 kHz — ch. 427
  796. Clinical audiograms invert the vertical axis to show hearing loss downward — ch. 427
  797. Audiometric tones are deliberately aperiodic so subjects cannot anticipate them — ch. 428
  798. Audiometric testing requires ambient sound below 35 dBA with frequency-specific limits — ch. 428
  799. Bone-conduction audiometry delivers sound mechanically to the skull rather than acoustically. — ch. 429
  800. Bone-conduction audiometry bypasses outer and middle ear to directly assess inner ear function. — ch. 430
  801. Hearing thresholds are mapped in 5 dB steps to balance precision against test duration — ch. 430
  802. Audiometry begins at 1 kHz because it is the most universally audible frequency — ch. 430
  803. Normal bone conduction with poor air conduction localizes damage outside the inner ear — ch. 431
  804. Averaging hearing loss across frequencies can mask a severe dead spot. — ch. 431
  805. Maternal rubella can cause profound hearing loss in a fetus — ch. 431
  806. Averaging hearing loss across frequencies can mask serious impairment — ch. 431
  807. Comparing bone- and air-conduction thresholds distinguishes conductive from sensorineural hearing loss — ch. 431
  808. Widened critical bands make it harder to separate components of complex sounds like speech — ch. 432
  809. Detecting sounds and discriminating between them are distinct hearing abilities. — ch. 432
  810. Detection is prerequisite to but insufficient for sound discrimination — ch. 432
  811. Pure-tone audiometry measures detection thresholds, not the ability to discriminate sounds — ch. 432
  812. Testing one ear requires masking the other to isolate it, especially the poorer ear — ch. 432
  813. Psychoacoustic data are collected listener opinions, whereas acoustic data are physical measurements. — ch. 434
  814. Psychoacoustic knowledge rests entirely on subjective listening tests, not direct measurement — ch. 434
  815. Subjective listening tests pose comparative questions rather than recording physical quantities. — ch. 434
  816. Controlled experiments convert listening hunches into identified causes by isolating variables. — ch. 434
  817. Counterbalancing task order across listeners cancels learning effects, unlike fixed-order testing. — ch. 435
  818. Room acoustics, background noise, fatigue, and stimulus order all bias listening results. — ch. 435
  819. Absolute category-rating tests average listener ratings into a mean opinion score. — ch. 436
  820. Degradation category-rating tests evaluate processed signals against the unprocessed original. — ch. 436
  821. Naive raters in sufficient numbers yield more reliable subjective quality judgments than experts. — ch. 436
  822. A mean opinion score averages many listeners’ ratings into one quality number. — ch. 436
  823. Severe distortion shifts the perceptual measure from annoyance to word intelligibility — ch. 437
  824. Symmetric two-sided scales are needed when processing may improve a signal — ch. 437
  825. Degradation mean opinion scores quantify how much processing has harmed a signal — ch. 437
  826. Speech intelligibility and naturalness are distinct perceptual dimensions that do not track each other — ch. 437
  827. Rhyming word lists isolate consonant confusion as the measure of speech intelligibility — ch. 437
  828. Swear-word logatoms must be excluded because taboo words change the talker’s intonation — ch. 438
  829. Nonsense-word tests remove top-down language repair, giving an unbiased intelligibility measure — ch. 438
  830. A filter’s transition region can audibly affect frequencies up to an octave away — ch. 439
  831. Most instruments occupy only a portion of the audible frequency range — ch. 439
  832. High-pass, low-pass, and notch filters each remove a distinct band of unwanted sound — ch. 439
  833. Narrower signal bandwidth necessarily spreads signals over longer time spans — ch. 440
  834. Some digital filters create audible artifacts that precede the signal — ch. 441
  835. Narrower filter bandwidths lengthen time responses and create audible artifacts — ch. 441
  836. The ear uses spectral shape to judge timbre, so nearby frequencies can compensate cuts. — ch. 441
  837. Equalization boosts or cuts frequency ranges by adding or subtracting a filtered signal. — ch. 442
  838. Equalization selectively boosts or cuts frequencies rather than removing them — ch. 442
  839. Graphic equalizers use fixed filter banks while parametric ones use variable controls — ch. 443
  840. Early equalizers corrected recording technology flaws now largely eliminated — ch. 443
  841. Narrow-bandwidth equalization causes filters to ring audibly in time — ch. 443
  842. Built-in microphone equalization is insufficient; fully compensating proximity effect demands a variable equalizer. — ch. 444
  843. Reverberant fields sound bass-heavy and require context-specific equalization — ch. 444
  844. Microphones become more directional at higher frequencies, darkening off-axis reverberant sound — ch. 444
  845. Effective EQ depends on predicting the room’s acoustics at a given mic position. — ch. 444
  846. Microphones become more directional at higher frequencies, so off-axis reverberant pickup tilts dark. — ch. 444
  847. Hearing adapts to timbre modifications, driving escalating compensation until a rest break resets perception — ch. 445
  848. Adjacent equalizer bands interact, making careless boosting degrade the result. — ch. 445
  849. Selectively cutting maskers and boosting masked content unmask a sound within a mix. — ch. 445
  850. Achieving intelligible speech reinforcement in real acoustics is genuinely difficult. — ch. 447
  851. Speech intelligibility depends on high direct-to-reverberant sound ratios — ch. 447
  852. Reverberation time spans from 0.2 seconds to 10 seconds across rooms — ch. 447
  853. Reverberation masks consonant stops and blurs the formant transitions essential to speech — ch. 448
  854. Percentage of lost consonants maps directly to intelligibility quality thresholds — ch. 449
  855. Consonant intelligibility depends on reverberation time in the 1-2 kHz bands — ch. 449
  856. Adding more loudspeakers can worsen speech intelligibility by shrinking critical distance — ch. 449
  857. Every additional loudspeaker in a distributed system reduces critical distance and worsens intelligibility. — ch. 450
  858. Speech needs at least 7.5 dB signal-to-noise ratio for adequate intelligibility — ch. 450
  859. Noise masks consonants because they are about 20 dB quieter than vowels, harming intelligibility. — ch. 450
  860. Speech-like noise fools the brain and harms intelligibility more than its level suggests — ch. 451
  861. Low-frequency transport noise masks speech formants and cripples intelligibility — ch. 451
  862. Loud speech can mask its own high-frequency components via upward spread of masking — ch. 451
  863. Volume compression worsens speech intelligibility by flattening syllabic amplitude cues — ch. 452
  864. Compressing a signal’s amplitude damages the syllabic variation listeners use to decode words. — ch. 452
  865. Higher-pitched voices resist masking by reverberation and noise in public spaces — ch. 452
  866. Sound scatters or diffracts around loudspeakers based on wavelength relative to size — ch. 453
  867. A loudspeaker’s physical size sets a hard floor on the frequencies it can direct. — ch. 453
  868. Small loudspeakers radiate omnidirectionally because they are small relative to wavelength — ch. 453
  869. A small loudspeaker radiates like a bare bulb rather than a focused beam. — ch. 453
  870. Constant-directivity horns trade low-frequency reach for high efficiency and sustained output. — ch. 453
  871. Loudspeakers only beam sound once their radiating part exceeds the wavelength. — ch. 453
  872. Horn coverage angle doubles for every octave below the minimum directivity frequency. — ch. 454
  873. Speaker sensitivity gives SPL at one meter per watt of power input. — ch. 454
  874. Speaker directivity specifications can be misleadingly marketed without effect on speech intelligibility. — ch. 454
  875. Advertised constant-directivity specs are often meaningless across most speech frequencies. — ch. 454
  876. Below a horn’s minimum frequency, coverage angle widens with each lower octave. — ch. 454
  877. Increased horn directivity trades front-row coverage for back-row coverage. — ch. 456
  878. A constant-directivity horn cannot reproduce low frequencies, so a separate woofer is required. — ch. 456
  879. Large path-length variation between listeners produces uneven sound pressure levels and feedback. — ch. 456
  880. Narrowing a horn’s coverage angle concentrates energy and raises its on-axis sensitivity. — ch. 457
  881. A high central cluster’s coverage angles should match the trapezoidal audience footprint. — ch. 458
  882. Boosting rear-row level makes rear-wall reflections degrade intelligibility — ch. 458
  883. Directivity and elevated placement produce even coverage across most of a deep audience. — ch. 458
  884. Delayed fill loudspeakers should lead the acoustic signal by fifteen milliseconds. — ch. 458
  885. Articulation is the fraction of speech energy audible per critical band. — ch. 459
  886. Lowering ambient noise lets wanted sound play quieter and distort less. — ch. 460
  887. High ambient noise forces listeners to raise volume toward hearing-loss levels — ch. 460
  888. A single modulation-based index predicts speech intelligibility across most forms of degradation. — ch. 460
  889. Active noise cancellation contaminates the wanted signal when phase alignment is imperfect — ch. 461
  890. Sealing the ear canal blocks background noise before it reaches the ear — ch. 461
  891. A complete ear-canal seal improves low-frequency transmission while feeling physically intrusive — ch. 461
  892. Passive noise cancellation avoids contaminating the wanted signal that active cancellation risks — ch. 461
  893. Many listeners prefer passive noise cancellation because it leaves the wanted sound unmodified — ch. 461
  894. High-frequency deterrents work because music has little energy above 16 kHz — ch. 462
  895. Human high-frequency hearing declines markedly already in the twenties — ch. 462
  896. The same high-frequency targeting lets teens create adult-invisible ringtones — ch. 462
  897. A crowd-control tone was repurposed into a ringtone adults cannot hear — ch. 462
  898. Lossy coding exploits psychoacoustic models to make removed information inaudible — ch. 463
  899. Lossless coding halves data size while leaving the signal bit-identical — ch. 463
  900. Lossless audio compression halves data size with ratio varying by signal type — ch. 463
  901. Audio coding systems compress signals to fit limited channels and storage — ch. 463
  902. MP3 compression reaches an 11-fold reduction unattainable by lossless means — ch. 464
  903. Removing inter-sample correlation itself discards no information and stays lossless — ch. 464
  904. Maximal-information audio signals have flat spectra across all frequencies — ch. 465
  905. Predictable pure tones bore the ear while spectrally rich, unpredictable signals hold interest. — ch. 465
  906. Information content in a signal rises with its unpredictability to the receiver. — ch. 466
  907. Predictable signal components carry no information and can be recomputed rather than stored — ch. 467
  908. Application requirements dictate whether time or frequency domain coding is chosen — ch. 468
  909. Narrower frequency bands make audio signals less correlated and easier to quantize — ch. 468
  910. Information content is measured by occurrence probability and tied to bit count — ch. 468
  911. Information content relates to the number of bits required to transmit it — ch. 468
  912. Entropy encoding maximizes information carried by each bit pattern — ch. 468
  913. A symbol’s information content rises as its probability of occurring falls — ch. 469
  914. A source repeating one symbol conveys zero total information — ch. 470
  915. Information theory borrows the term entropy from physics because its equation is analogous. — ch. 470
  916. Real audio signals leave many coding levels unused and waste bits. — ch. 471
  917. Entropy is minimized when all symbols occur with equal probability. — ch. 471
  918. Audio symbols with high probability carry less information and need fewer bits — ch. 471
  919. A data source is most efficient when all its symbols are equally probable — ch. 471
  920. Efficient transmission codes mirror each symbol’s individual information content. — ch. 471
  921. Arithmetic coding approaches source entropy better than table-based Huffman methods — ch. 472
  922. Making a code comma free removes the need for separator bits — ch. 472
  923. Quantization converts continuous signals to discrete levels and is lossy — ch. 473
  924. Quantization error manifests as audible noise, which dither is used to randomize — ch. 473
  925. Adaptive quantization and noise shaping distinguish lossy from lossless coders — ch. 473
  926. Quantizer levels need not be powers of two when entropy coding is used — ch. 474
  927. CD quantization noise is masked by loud signals across most of the audio band — ch. 474
  928. A full-scale sine wave yields 1.76 dB more signal-to-noise than uniform signals — ch. 474
  929. Sine wave inputs achieve 1.76 dB better quantization SNR than uniform signals — ch. 474
  930. Scale-factor precision trades quantizer utilization against side-information bit cost — ch. 475
  931. Coding block length trades side-information cost against noise masking. — ch. 475
  932. Designing quantizers for peak levels wastes bits that masking could reclaim. — ch. 475
  933. Real audio signals cluster toward small amplitudes, not the uniform statistics quantizers assume. — ch. 476
  934. Uniform quantization noise becomes audible below roughly 60 dB signal-to-noise, or ten bits. — ch. 476
  935. A noise-shaping quantizer works by feeding extracted quantization error back through a filter. — ch. 476
  936. Nonuniform quantizers reduce perceived noise by spacing levels of rare louder signals farther apart — ch. 476
  937. Non-uniform quantization reduces audible noise by spacing levels by probability. — ch. 476
  938. Psychoacoustic models evolve because encoders are unconstrained by decoders — ch. 477
  939. Noise shaping exploits our most sensitive frequency range to raise CD signal-to-noise ratios. — ch. 477
  940. Very low-bit-rate coding requires frequency-domain processing because masking is a spectral phenomenon. — ch. 477
  941. Lossy audio encoding drops completely masked components from transmission — ch. 478
  942. Perceptual frequency scales are quasi-logarithmic and straighten masking thresholds — ch. 478
  943. Masked spectral components need no bits because they are inaudible — ch. 478
  944. Aging and loud sound exposure both erode hearing from high frequencies downward — ch. 478
  945. Hearing aid effectiveness depends on measured speech communication benefit, not loudness alone — ch. 479
  946. Speech processors partition sound using ERB bandwidths and calibrated pulse amplitude per electrode. — ch. 479
  947. Cochlear implants translate frequency bands into place-coded stimulation along the cochlea — ch. 479
  948. An auditory brainstem implant aids lip reading and treats neurofibromatosis-related hearing loss. — ch. 480
  949. Any measurable data can be turned into sound to reveal its patterns. — ch. 480
  950. Any measurable data can be sonified to explore long timescales rapidly — ch. 480
  951. Perceiving time-varying data requires sound dimensions in which change is readily heard. — ch. 481
  952. Sonification either speeds data into hearing range or maps data to sound features. — ch. 481
  953. Audio interfaces can give blind users richer information than vision-based systems. — ch. 481
  954. Sonification maps measured data onto audible changes exploiting auditory perception — ch. 481
  955. Sonification design must match data resolution to minimum audible differences — ch. 482
  956. Effective sonification must fit acoustic changes within listeners’ audible limits. — ch. 482
  957. Sonification maps sensor data onto sound synthesis to convey information audibly. — ch. 482
  958. Psychoacoustic experiments on listeners require controlled sound levels to prevent hearing damage. — ch. 483
  959. A spectrum’s relative harmonics become real frequencies when scaled by the fundamental — ch. 485
  960. Filtering is easier to describe in the frequency domain than in time. — ch. 485
  961. Any periodic waveform can be built by summing harmonic sinusoids with chosen amplitudes — ch. 485
  962. Asymmetric waveforms require combining sine and cosine coefficients into one spectrum — ch. 485
  963. Spectrum magnitude, not phase, drives the perceived timbre of a sound — ch. 485
  964. An even time-domain function yields a purely real Fourier transform. — ch. 485
  965. Fourier’s heat-transfer theorem now underpins all periodic signal analysis — ch. 485
  966. Nonperiodic, one-off signals require analysis tools beyond the Fourier series. — ch. 485
  967. The Fourier transform extracts a frequency component by untwisting it into DC. — ch. 485
  968. Filtering signals equals multiplying their spectra by the filter function. — ch. 485
  969. Any periodic signal decomposes into harmonic sinusoids at integer multiples of a fundamental frequency. — ch. 485
  970. An N-sample DFT yields exactly N discrete frequency values. — ch. 486
  971. The ERB equation can be inverted to solve for filter center frequency. — ch. 486
  972. Reverberation time is defined as a 60-decibel energy decay — ch. 486
  973. Each surface reflection removes a fixed fraction of sound energy. — ch. 486
  974. Logarithms in any base can be computed using natural logarithms. — ch. 486
  975. Sabine measured absorption as equivalent open-window area, verified experimentally — ch. 486
  976. Digital transforms replace continuous time with a sample index. — ch. 486
  977. Sabine measured sound absorption by comparing a material to a fully open window. — ch. 486
  978. Shifting a source spatially adds a progressive phase change to its polar pattern — ch. 487
  979. The Millington-Sette equation reduces to the simpler Sabine equation when absorption is below 0.3 — ch. 487
  980. A polar pattern’s squared magnitude equals the transform of its autocorrelation — ch. 487
  981. Far-field array response equals the point-source sum with an added incidence-angle phase shift — ch. 487
  982. Far-field array behavior depends on assuming the observation distance is effectively infinite — ch. 487
  983. Far-field polar response at a given frequency is governed by the wavenumber k — ch. 487
  984. Loudspeaker array behavior is analyzed as point-source superposition — ch. 487
  985. Logarithms convert weighted geometric means into simple absorption sums — ch. 487
  986. Raising frequency narrows an array’s main lobe because the visible region expands — ch. 487
  987. Applying progressive phase shifts steers a beam array off-center — ch. 490
  988. Array spacing beyond half a wavelength causes spatial aliasing with multiple lobes — ch. 490
  989. A sequence with delta-function autocovariance produces uniform-magnitude scattering. — ch. 492
  990. Directive drivers spatially filter out array side lobes that would otherwise alias. — ch. 492
  991. Full-bandwidth array directivity is practically infeasible due to aliasing cost — ch. 492
  992. Uniform Fourier-magnitude diffusion structures scatter sound evenly at any incidence angle. — ch. 492
  993. Directive loudspeaker elements act as spatial filters reducing array side lobes — ch. 492
  994. Line-array beam patterns become progressively more directive as frequency rises. — ch. 492
  995. Legendre-tapered drive levels give spherical-cap arrays constant beamwidth with low side lobes — ch. 493
  996. Multiplying element and array patterns can eliminate spatial aliasing without a physical line source — ch. 493
  997. Directional horns suppress spatial aliasing when they control directivity below the aliasing frequency. — ch. 493
  998. Legendre shading tapers array drive from maximum at center to zero at the edges. — ch. 493
  999. Beamwidth halves each time the aperture spans twice as many wavelengths. — ch. 494
  1000. Signal delays can substitute for curved physical geometry in shaping wavefronts — ch. 494
  1001. Coarse stepped approximations of continuous amplitude shading barely degrade directivity — ch. 494
  1002. Speaker size sets the minimum frequency it can beam at a given angle. — ch. 494
  1003. A transducer’s physical size relative to wavelength determines its directivity. — ch. 494
  1004. Delay-induced spherical wavefronts plus Legendre weighting yield frequency-independent beamwidth. — ch. 494
  1005. CBT arrays achieve constant beamwidth using only level shifts, not complex frequency-dependent processing. — ch. 494
  1006. Directivity of any uniformly driven aperture depends on wavelengths fitting its length — ch. 494
  1007. A line array’s −6 dB angle depends on wavelength relative to array length — ch. 494
  1008. Speaker size dictates the lowest frequency sustaining a given coverage angle — ch. 494

Annotation Roundup

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