People spend their own money to punish and reward strangers with no future benefit.

Evidence

The results show that players incurred costs in order to reduce or augment the income of other players even though this behavior plainly had no effect on what would happen in the subsequent rounds. Analyses show that participants were mainly motivated by considerations of fairness and impartiality, trying to achieve an equal division of wealth13: 68% of the players reduced another player’s income at least once, 28% did so five times or more, and 6% did so ten times or more (out of fifteen possible times). Also, 74% of the players increased another player’s income at least once, 33% did so five times or more, and 10% did so ten times or more. — Nicolas Baumard, A mutualistic approach to morality, 180

Categorization

  • XREF: This is the anonymous third-party punishment paradigm—connects to the reader’s ‘Big God’ moral-enforcement analysis and Baumard’s partner-choice model of fairness. — connects to: People punish norm violations at personal cost even without direct harm — Ernst Fehr, Third-Party Punishment and Social Norms, 147; An impartial third party who punishes at personal cost demonstrates strong reciprocity. — Ernst Fehr, Third-Party Punishment and Social Norms, 13

Broader Connections