Deterrence operates on graduated probability, not a binary trip-wire logic
Evidence
The usual idea that a trip wire either does work or does not work, that the Russians either expect it to work or expect it not to work, is mistaking two simple extremes for a more complicated range of probabilities. — Thomas C. Schelling, The Strategy of Conflict, 460
Categorization
- XREF: The graduated-probability view of deterrence mirrors the reader’s mapping of Schelling onto a bargaining continuum — and the same binary-versus-graded fallacy recurs in how the mafia’s enforcement credibility is (mis)read as all-or-nothing rather than probabilistic. — connects to: Deterrence can operate as an unintended byproduct of other actions — Thomas C. Schelling, The Strategy of Conflict, 422; Deterrence can be built as graduated probabilistic trip wires rather than a single switch. — Thomas C. Schelling, The Strategy of Conflict, 429; Game theory clarifies deterrence problems but remains too abstract to apply directly — Thomas C. Schelling, The Strategy of Conflict, 30 (+7 more)
Related
- Deterrence can be built as graduated probabilistic trip wires rather than a single switch. (similarity 0.85)
- Deterrence rests on surviving retaliation capacity, not on existing destructive capacity. (similarity 0.85)
- Mutual deterrence depends on balance stability, not on sheer symmetry. (similarity 0.83)
- Stability of mutual-deterrence equilibria depends on the slopes of each side’s response functions (similarity 0.81)
- Deterrence can operate as an unintended byproduct of other actions (similarity 0.81)
- Game theory clarifies deterrence problems but remains too abstract to apply directly (similarity 0.80)
- Rational actors need not calculate beyond first-order attack likelihoods. (similarity 0.80)
- A deterrent threat is only credible if control over its triggering is partly surrendered. (similarity 0.79)
- A perfectly stable balance of deterrence may not even be desirable, let alone achievable. (similarity 0.79)
- Mutually invulnerable retaliation forces neutralize each other’s deterrent role (similarity 0.78)
- Deterrence requires mixed conflict and common interest between parties (similarity 0.78)
Broader Connections
- Stability of mutual-deterrence equilibria depends on the slopes of each side’s response functions
#expands(0.80) — Thomas C. Schelling, The Strategy of Conflict, 502 - Game theory clarifies deterrence problems but remains too abstract to apply directly
#complicates(0.75) — Thomas C. Schelling, The Strategy of Conflict, 30 - Mutual deterrence depends on balance stability, not on sheer symmetry.
#corroborates(0.72) — Thomas C. Schelling, The Strategy of Conflict, 529