Pretending in public spaces carries minimal risk compared to sustained identity games.

Evidence

Passing and performing are both rather serious identity games. They encompass major portions of the individual’s life round and the stakes involved are frequently rather high. The consequences of losing these games, (that is, being “unmasked”) include such unpleasant experiences as imprisonment, job loss, physical and mental abuse, status reduction, and so forth. Fortunately for those urbanites with a bent for adventure but a distaste for catastrophe, there is another option. Pretending is a game that may be played only sporadically and then only for short periods of time. The most serious consequence of failure is mild embarrassment, and that is unlikely to be of long duration. — Lyn H. Lofland, World of Strangers_ Order and Action in
, 962

Categorization

Category: Definitional Content

  • DEFINE: Introduces ‘pretending’ as a distinct third category alongside passing and performing, with its own risk profile.
  • XREF: The low-stakes stranger-based performance connects to the reader’s core concern—how civil inattention and casual deception in public shape the observer’s trust.