Cultural preoccupations canalized attention research, pathologizing kids via a game
Evidence
Could âattentionâ be understood in other ways? For sure! But did the specific cultural preoccupations of the twentieth century canalize the research into a few narrow channels? You bet! And that basic fact goes a long way to explaining how your kid can end up with a clinical diagnosis of âAttention Deficit Hyperactivity Disorderâ because of a substandard performance on a game of digital whack-a-mole (we are only sorta kiddingâthe game the scientists used is actually called âRunning Raccoonâ; you can look up the paper). â The Friends of Attention, Attensity!, 157
Categorization
- CANDY: The ADHD test is literally a game called âRunning Raccoonâ â a quick, funny, slightly scandalous dinner-party fact.
- FICTION: A near-future story where a culture built around one sensory skill labels those with fuller perception as defective or diseased.
- XREF: connects to: Fifth-graders can learn to detect fake news through practice games. â Lee McIntyre, Post-Truth, 235