Children actively co-create meaning inside commercial worlds they cannot control
Evidence
We must not simply assume that children are mindless or uncritical and uncreative drones, being played by Nintendo and its Pokémon franchise. Rather, we should see Pokémon as a means by which children “do” or make meaning within and as a part of a culture and economy over which, by virtue of their age, they have little ability to change. — Max Haiven, Cultures of Financialization, 371
Categorization
- XREF: Parallels the reader’s work on fiction and agency — how people make meaning within systems they lack power to change. — connects to: Corporate commodities become playgrounds where children negotiate value and meaning — Max Haiven, Cultures of Financialization, 375; Children’s playful value-making always operates against an imposed external logic of value — Max Haiven, Cultures of Financialization, 376; Children interpret adult messages in unpredictable and deeply internalized ways — Hilary Mantel, A Memoir of My Former Self- A Life in…, 1028 (+3 more)
Broader Connections
- Corporate commodities become playgrounds where children negotiate value and meaning
#corroborates(0.92) — Max Haiven, Cultures of Financialization, 375 - Children’s playful value-making always operates against an imposed external logic of value
#expands(0.75) — Max Haiven, Cultures of Financialization, 376 - Children’s culture contains elemental traces of financialization
#expands(0.74) — Max Haiven, Cultures of Financialization, 323 - Children’s play-space can invert colonial discovery narratives
#complicates(0.72) - Children interpret adult messages in unpredictable and deeply internalized ways
#corroborates(0.70) — Hilary Mantel, A Memoir of My Former Self- A Life in…, 1028