Children actively co-create meaning inside commercial worlds they cannot control

Evidence

We must not simply assume that children are mindless or uncritical and uncreative drones, being played by Nintendo and its Pokémon franchise. Rather, we should see Pokémon as a means by which children “do” or make meaning within and as a part of a culture and economy over which, by virtue of their age, they have little ability to change. — Max Haiven, Cultures of Financialization, 371

Categorization

  • XREF: Parallels the reader’s work on fiction and agency — how people make meaning within systems they lack power to change. — connects to: Corporate commodities become playgrounds where children negotiate value and meaning — Max Haiven, Cultures of Financialization, 375; Children’s playful value-making always operates against an imposed external logic of value — Max Haiven, Cultures of Financialization, 376; Children interpret adult messages in unpredictable and deeply internalized ways — Hilary Mantel, A Memoir of My Former Self- A Life in…, 1028 (+3 more)

Broader Connections