Augmented-reality games can redirect global populations’ actions toward local sponsors.

Evidence

The game had demonstrated that it was possible to achieve economies of action on a global scale while simultaneously directing specific individual actions toward precise local market opportunities where high bidders enjoy an ever-closer approximation of guaranteed outcomes. — Shoshana Zuboff, The Age of Surveillance Capitalism, 994

Categorization

  • XREF: connects to: Game design can deliberately nudge real-world physical behavior. — Shoshana Zuboff, The Age of Surveillance Capitalism, 982; Sponsored locations transform game play into behavioral futures markets for real-world customers. — Shoshana Zuboff, The Age of Surveillance Capitalism, 992; Google’s mapping games served as test beds for expanding surveillance capitalism into physical space — Shoshana Zuboff, The Age of Surveillance Capitalism, 472 (+3 more)

Broader Connections