Poor vision can stem from brain-based impairments trainable by apps
Evidence
In 2014, Dr. Aaron Seitz, a neuroscientist at University of California, Riverside, developed a visual training app called ULTIMEYES and tested it on university baseball players. The app, which specifically addressed dynamic visual acuity—the ability to make out the fine details of moving objects—seemed to have a positive overall effect on players’ performance. In a Q&A on Reddit, Seitz noted that poor vision comes from a mix of two things: actual ocular impairments and brain-based impairments. Clearly, the former would require medical intervention; it was the latter that the program aimed to improve. — Jenny Odell, How to Do Nothing, 388
Categorization
- XREF: Grounds the art-history attention claims in empirical cognitive science, speaking to her mixed-method question. — connects to: Text-plus-image posts get read more carefully, disadvantaging vision-impaired users — Theresa M. Senft, Camgirls: Celebrity and Community in…, 175; A visual-training app measurably improved baseball players’ dynamic visual acuity; The brain creates search images by repeated pattern-and-feedback training — Robin Wall Kimmerer, Gathering Moss: A Natural and Cultural…, 71 (+2 more)
- yield-rescued: below the book’s yield-target cutoff, included anyway for connecting to: Text-plus-image posts get read more carefully, disadvantaging vision-impaired users — Theresa M. Senft, Camgirls: Celebrity and Community in…, 175; A visual-training app measurably improved baseball players’ dynamic visual acuity; The brain creates search images by repeated pattern-and-feedback training — Robin Wall Kimmerer, Gathering Moss: A Natural and Cultural…, 71 (+2 more)